#1B0500

Closest named color: Very Dark Brown (#1D0200). oklch(15.5% 0.045 44.1), rgb(27, 5, 0).

Aa

White text reads best on this color (19.65:1).

About this color

#1B0500 is a very dark, muted brown. In OKLCH its lightness is 16%, its chroma 0.045 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.013 away. White text reads best on it, at 19.65:1.

Hue familyBrowns
Lightnessvery dark (16%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.06:1
White text19.65:1

Values

HEX#1B0500
RGBrgb(27, 5, 0)
HSLhsl(11, 100%, 5%)
OKLCHoklch(15.5% 0.045 44.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1B0500 19.65:1 AAA Lc -107.5 Preferred for body text
Black text on #1B0500 1.06:1 Fails Lc 0.0 Not readable
#1B0500 text on white 19.65:1 AAA Lc 105.6 Preferred for body text
#1B0500 text on black 1.06:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F3E7E2

    oklch(93.6% 0.015 44.2)

  3. Step 200

    200

    #EBD3CA

    oklch(88.4% 0.03 41.7)

  4. Step 300

    300

    #DFB6A5

    oklch(80.8% 0.053 43.7)

  5. Step 400

    400

    #CE9075

    oklch(70.8% 0.085 44.4)

  6. Step 500

    500

    #C07350

    oklch(63.2% 0.109 44.7)

  7. Step 600

    600

    #AB5A34

    oklch(55.7% 0.118 44.6)

  8. Step 700

    700

    #934927

    oklch(49.1% 0.11 43.9)

  9. Step 800

    800

    #773C21

    oklch(42.6% 0.091 44.1)

  10. Step 900

    900

    #603420

    oklch(37.6% 0.071 44.5)

  11. Step 950

    950 (this color)

    #1B0500

    oklch(15.5% 0.045 44.1)

Export this scale for Tailwind in the Tailwind colors tool

#1B0500 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0B08000.042
Deuteranopia (no green cones)#100D000.039
Tritanopia (no blue cones)#1F02040.023
Achromatopsia (no color)#0B0B0B0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1B0500

    #1B0500

    oklch(15.5% 0.045 44.1)

  • #000F15

    #000F15

    oklch(15.6% 0.029 221.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1B0500

    #1B0500

    oklch(15.5% 0.045 44.1)

  • #1B0407

    #1B0407

    oklch(15.5% 0.044 13.4)

  • #140A00

    #140A00

    oklch(15.5% 0.033 76.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1B0500

    #1B0500

    oklch(15.5% 0.045 44.1)

  • #001010

    #001010

    oklch(15.7% 0.027 194.8)

  • #010C1F

    #010C1F

    oklch(15.5% 0.046 255)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1B0500

    #1B0500

    oklch(15.5% 0.045 44.1)

  • #001008

    #001008

    oklch(15.3% 0.033 163.7)

  • #0B091E

    #0B091E

    oklch(15.7% 0.043 284.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1B0500

    #1B0500

    oklch(15.5% 0.045 44.1)

  • #051000

    #051000

    oklch(15.6% 0.044 133.4)

  • #000F15

    #000F15

    oklch(15.6% 0.029 221.4)

  • #130619

    #130619

    oklch(15.5% 0.044 314.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1B0500, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1B0500 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.