#1A4895

Closest named color: Cobalt (#1E488F). oklch(41.7% 0.136 260.2), rgb(26, 72, 149).

Aa

White text reads best on this color (8.73:1).

About this color

#1A4895 is a dark, moderately saturated blue. In OKLCH its lightness is 42%, its chroma 0.136 and its hue 260°. Its hue sits on the cool side of the wheel. The nearest named color is Cobalt (#1E488F), ΔE 0.010 away. White text reads best on it, at 8.73:1.

Hue familyBlues
Lightnessdark (42%)
Chromamoderately saturated (0.136)
Temperaturecool
Nearest nameCobalt (#1E488F)
Black text2.40:1
White text8.73:1

Values

HEX#1A4895
RGBrgb(26, 72, 149)
HSLhsl(218, 70%, 34%)
OKLCHoklch(41.7% 0.136 260.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1A4895 8.73:1 AAA Lc -94.0 Preferred for body text
Black text on #1A4895 2.40:1 Fails Lc 14.5 Not readable
#1A4895 text on white 8.73:1 AAA Lc 89.4 Fine for body text
#1A4895 text on black 2.40:1 Fails Lc -12.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E1EAFA

    oklch(93.5% 0.024 262.1)

  3. Step 200

    200

    #C9DAF7

    oklch(88.5% 0.044 261.2)

  4. Step 300

    300

    #A3C2F5

    oklch(80.9% 0.08 260.3)

  5. Step 400

    400

    #71A0F0

    oklch(70.6% 0.128 260.6)

  6. Step 500

    500

    #4B86EA

    oklch(63% 0.163 260.3)

  7. Step 600

    600

    #2E6ED9

    oklch(55.7% 0.177 260.2)

  8. Step 700

    700

    #215BBC

    oklch(49.1% 0.165 260.2)

  9. Step 800

    800 (this color)

    #1A4895

    oklch(41.7% 0.136 260.2)

  10. Step 900

    900

    #1D3F79

    oklch(37.6% 0.107 260.4)

  11. Step 950

    950

    #122647

    oklch(27.2% 0.067 259.9)

Export this scale for Tailwind in the Tailwind colors tool

#1A4895 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1651980.025
Deuteranopia (no green cones)#0046930.015
Tritanopia (no blue cones)#005B670.106
Achromatopsia (no color)#4B4B4B0.136

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1A4895

    #1A4895

    oklch(41.7% 0.136 260.2)

  • #654600

    #654600

    oklch(41.8% 0.087 79.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1A4895

    #1A4895

    oklch(41.7% 0.136 260.2)

  • #005471

    #005471

    oklch(41.8% 0.083 230.2)

  • #4E3A90

    #4E3A90

    oklch(41.8% 0.136 289.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1A4895

    #1A4895

    oklch(41.7% 0.136 260.2)

  • #7A3600

    #7A3600

    oklch(41.8% 0.11 50)

  • #505000

    #505000

    oklch(41.7% 0.091 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1A4895

    #1A4895

    oklch(41.7% 0.136 260.2)

  • #87212B

    #87212B

    oklch(41.7% 0.136 20.3)

  • #165D00

    #165D00

    oklch(41.8% 0.136 140.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1A4895

    #1A4895

    oklch(41.7% 0.136 260.2)

  • #7F2356

    #7F2356

    oklch(41.8% 0.136 350.5)

  • #654600

    #654600

    oklch(41.8% 0.087 79.8)

  • #005A46

    #005A46

    oklch(41.6% 0.082 171)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1A4895, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1A4895 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.