#1A2003

Closest named color: Dark Forest Green (#002D04). oklch(23% 0.049 120), rgb(26, 32, 3).

Aa

White text reads best on this color (16.77:1).

About this color

#1A2003 is a very dark, muted brown. In OKLCH its lightness is 23%, its chroma 0.049 and its hue 120°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Forest Green (#002D04), ΔE 0.052 away. White text reads best on it, at 16.77:1.

Hue familyBrowns
Lightnessvery dark (23%)
Chromamuted (0.049)
Temperaturein between
Nearest nameDark Forest Green (#002D04)
Black text1.25:1
White text16.77:1

Values

HEX#1A2003
RGBrgb(26, 32, 3)
HSLhsl(72, 83%, 7%)
OKLCHoklch(23% 0.049 120)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #1A2003 16.77:1 AAA Lc -106.1 Preferred for body text
Black text on #1A2003 1.25:1 Fails Lc 0.0 Not readable
#1A2003 text on white 16.77:1 AAA Lc 103.7 Preferred for body text
#1A2003 text on black 1.25:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F6F1

    oklch(97.1% 0.007 115.7)

  2. Step 100

    100

    #E8ECDF

    oklch(93.6% 0.018 120.7)

  3. Step 200

    200

    #D6DDC5

    oklch(88.6% 0.033 120.3)

  4. Step 300

    300

    #BBC79D

    oklch(80.9% 0.058 120.7)

  5. Step 400

    400

    #99A966

    oklch(70.6% 0.092 119.8)

  6. Step 500

    500

    #809439

    oklch(63.2% 0.119 120.4)

  7. Step 600

    600

    #6A7D09

    oklch(55.5% 0.129 119.9)

  8. Step 700

    700

    #596A00

    oklch(49.3% 0.117 120.1)

  9. Step 800

    800

    #485603

    oklch(42.6% 0.1 120.1)

  10. Step 900

    900

    #3C4711

    oklch(37.6% 0.077 120.2)

  11. Step 950

    950 (this color)

    #1A2003

    oklch(23% 0.049 120)

Export this scale for Tailwind in the Tailwind colors tool

#1A2003 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#231D010.019
Deuteranopia (no green cones)#221E050.018
Tritanopia (no blue cones)#1C1E1A0.041
Achromatopsia (no color)#1D1D1D0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #1A2003

    #1A2003

    oklch(23% 0.049 120)

  • #211730

    #211730

    oklch(23% 0.049 301.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #1A2003

    #1A2003

    oklch(23% 0.049 120)

  • #251B00

    #251B00

    oklch(22.8% 0.047 89.6)

  • #092310

    #092310

    oklch(23% 0.048 149.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #1A2003

    #1A2003

    oklch(23% 0.049 120)

  • #141B34

    #141B34

    oklch(23% 0.05 270.3)

  • #291428

    #291428

    oklch(23% 0.048 328.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #1A2003

    #1A2003

    oklch(23% 0.049 120)

  • #021F31

    #021F31

    oklch(22.8% 0.049 239.9)

  • #2F121C

    #2F121C

    oklch(23% 0.049 359.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #1A2003

    #1A2003

    oklch(23% 0.049 120)

  • #002227

    #002227

    oklch(23.1% 0.04 208.9)

  • #211730

    #211730

    oklch(23% 0.049 301.1)

  • #30130F

    #30130F

    oklch(23% 0.048 29.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #1A2003, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #1A2003 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.