#19531C

Closest named color: Forest (#0B5509). oklch(39.1% 0.105 144), rgb(25, 83, 28).

Aa

White text reads best on this color (9.14:1).

About this color

#19531C is a dark, moderately saturated green. In OKLCH its lightness is 39%, its chroma 0.105 and its hue 144°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Forest (#0B5509), ΔE 0.021 away. White text reads best on it, at 9.14:1.

Hue familyGreens
Lightnessdark (39%)
Chromamoderately saturated (0.105)
Temperaturein between
Nearest nameForest (#0B5509)
Black text2.29:1
White text9.14:1

Values

HEX#19531C
RGBrgb(25, 83, 28)
HSLhsl(123, 54%, 21%)
OKLCHoklch(39.1% 0.105 144)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #19531C 9.14:1 AAA Lc -95.1 Preferred for body text
Black text on #19531C 2.29:1 Fails Lc 13.2 Not readable
#19531C text on white 9.14:1 AAA Lc 90.7 Preferred for body text
#19531C text on black 2.29:1 Fails Lc -11.6 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F1F7F1

    oklch(97% 0.01 145.5)

  2. Step 100

    100

    #E1EEE1

    oklch(93.6% 0.022 145.4)

  3. Step 200

    200

    #C8E1C7

    oklch(88.4% 0.044 144.2)

  4. Step 300

    300

    #A2CEA1

    oklch(80.8% 0.078 144.3)

  5. Step 400

    400

    #6DB56D

    oklch(70.8% 0.126 144.1)

  6. Step 500

    500

    #40A144

    oklch(63% 0.16 144.1)

  7. Step 600

    600

    #0F8C20

    oklch(55.7% 0.175 144)

  8. Step 700

    700

    #007615

    oklch(49.1% 0.159 144)

  9. Step 800

    800

    #076013

    oklch(42.6% 0.134 144)

  10. Step 900

    900 (this color)

    #19531C

    oklch(39.1% 0.105 144)

  11. Step 950

    950

    #0E2E0F

    oklch(26.8% 0.066 144)

Export this scale for Tailwind in the Tailwind colors tool

#19531C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#554B160.078
Deuteranopia (no green cones)#4E46210.078
Tritanopia (no blue cones)#0B51470.064
Achromatopsia (no color)#4848480.105

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #19531C

    #19531C

    oklch(39.1% 0.105 144)

  • #602F64

    #602F64

    oklch(39.2% 0.104 324.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #19531C

    #19531C

    oklch(39.1% 0.105 144)

  • #454A00

    #454A00

    oklch(39.1% 0.088 114.1)

  • #005242

    #005242

    oklch(39.1% 0.075 173.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #19531C

    #19531C

    oklch(39.1% 0.105 144)

  • #493777

    #493777

    oklch(39% 0.105 293.9)

  • #6E2949

    #6E2949

    oklch(39.1% 0.105 354.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #19531C

    #19531C

    oklch(39.1% 0.105 144)

  • #28427D

    #28427D

    oklch(39.1% 0.105 264.2)

  • #732928

    #732928

    oklch(39% 0.105 24)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #19531C

    #19531C

    oklch(39.1% 0.105 144)

  • #004C6A

    #004C6A

    oklch(39.2% 0.081 233.4)

  • #602F64

    #602F64

    oklch(39.2% 0.104 324.5)

  • #6C3400

    #6C3400

    oklch(39.2% 0.098 54.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #19531C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #19531C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.