#194B2D

Closest named color: Evergreen (#05472A). oklch(37% 0.075 154), rgb(25, 75, 45).

Aa

White text reads best on this color (10.06:1).

About this color

#194B2D is a dark, moderately saturated green. In OKLCH its lightness is 37%, its chroma 0.075 and its hue 154°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.020 away. White text reads best on it, at 10.06:1.

Hue familyGreens
Lightnessdark (37%)
Chromamoderately saturated (0.075)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text2.08:1
White text10.06:1

Values

HEX#194B2D
RGBrgb(25, 75, 45)
HSLhsl(144, 50%, 20%)
OKLCHoklch(37% 0.075 154)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #194B2D 10.06:1 AAA Lc -97.3 Preferred for body text
Black text on #194B2D 2.08:1 Fails Lc 10.8 Not readable
#194B2D text on white 10.06:1 AAA Lc 93.1 Preferred for body text
#194B2D text on black 2.08:1 Fails Lc -9.3 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200

    #CAE0D0

    oklch(88.6% 0.032 154.1)

  4. Step 300

    300

    #A5CCB0

    oklch(80.9% 0.057 153.8)

  5. Step 400

    400

    #73B187

    oklch(70.6% 0.089 153.9)

  6. Step 500

    500

    #4A9D69

    oklch(63% 0.113 154)

  7. Step 600

    600

    #258850

    oklch(55.6% 0.125 153.8)

  8. Step 700

    700

    #157341

    oklch(49.1% 0.115 154)

  9. Step 800

    800

    #165E36

    oklch(42.8% 0.096 154.1)

  10. Step 900

    900 (this color)

    #194B2D

    oklch(37% 0.075 154)

  11. Step 950

    950

    #112D1C

    oklch(27% 0.047 154.9)

Export this scale for Tailwind in the Tailwind colors tool

#194B2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4B452B0.066
Deuteranopia (no green cones)#44402F0.064
Tritanopia (no blue cones)#074A430.037
Achromatopsia (no color)#4242420.075

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #194B2D

    #194B2D

    oklch(37% 0.075 154)

  • #573050

    #573050

    oklch(37.1% 0.074 333.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #194B2D

    #194B2D

    oklch(37% 0.075 154)

  • #384615

    #384615

    oklch(37% 0.074 123.6)

  • #004B44

    #004B44

    oklch(37.1% 0.066 184.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #194B2D

    #194B2D

    oklch(37% 0.075 154)

  • #483560

    #483560

    oklch(37% 0.075 303.3)

  • #602D3B

    #602D3B

    oklch(37% 0.076 4.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #194B2D

    #194B2D

    oklch(37% 0.075 154)

  • #343C67

    #343C67

    oklch(37.1% 0.075 274.2)

  • #613024

    #613024

    oklch(37.1% 0.074 34.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #194B2D

    #194B2D

    oklch(37% 0.075 154)

  • #164364

    #164364

    oklch(36.9% 0.075 244.3)

  • #573050

    #573050

    oklch(37.1% 0.074 333.8)

  • #5B360D

    #5B360D

    oklch(37% 0.075 63.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #194B2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #194B2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.