#170D06

Closest named color: Almost Black (#070D0D). oklch(17.1% 0.023 57.8), rgb(23, 13, 6).

Aa

White text reads best on this color (19.14:1).

About this color

#170D06 is a very dark close to neutral grey. In OKLCH its lightness is 17%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.036 away. White text reads best on it, at 19.14:1.

Hue familyNeutrals
Lightnessvery dark (17%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.09:1
White text19.14:1

Values

HEX#170D06
RGBrgb(23, 13, 6)
HSLhsl(25, 59%, 6%)
OKLCHoklch(17.1% 0.023 57.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #170D06 19.14:1 AAA Lc -107.5 Preferred for body text
Black text on #170D06 1.09:1 Fails Lc 0.0 Not readable
#170D06 text on white 19.14:1 AAA Lc 105.5 Preferred for body text
#170D06 text on black 1.09:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EEE9E5

    oklch(93.7% 0.008 61.4)

  3. Step 200

    200

    #E1D7D0

    oklch(88.5% 0.015 57.6)

  4. Step 300

    300

    #CFBDB0

    oklch(81% 0.027 58.2)

  5. Step 400

    400

    #B69B87

    oklch(70.8% 0.043 58.5)

  6. Step 500

    500

    #A38269

    oklch(63.1% 0.054 58.7)

  7. Step 600

    600

    #8E6B50

    oklch(55.6% 0.06 58.8)

  8. Step 700

    700

    #795941

    oklch(49.1% 0.056 57.9)

  9. Step 800

    800

    #624936

    oklch(42.7% 0.045 58.4)

  10. Step 900

    900

    #503D2F

    oklch(37.7% 0.035 57.8)

  11. Step 950

    950 (this color)

    #170D06

    oklch(17.1% 0.023 57.8)

Export this scale for Tailwind in the Tailwind colors tool

#170D06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#100E060.016
Deuteranopia (no green cones)#1210060.015
Tritanopia (no blue cones)#1A0B0B0.016
Achromatopsia (no color)#0F0F0F0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #170D06

    #170D06

    oklch(17.1% 0.023 57.8)

  • #061118

    #061118

    oklch(17.1% 0.022 236.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #170D06

    #170D06

    oklch(17.1% 0.023 57.8)

  • #180C0A

    #180C0A

    oklch(17.1% 0.022 29.8)

  • #140F05

    #140F05

    oklch(17.1% 0.022 85.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #170D06

    #170D06

    oklch(17.1% 0.023 57.8)

  • #041215

    #041215

    oklch(17% 0.022 211.9)

  • #0B0F1A

    #0B0F1A

    oklch(17% 0.024 268.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #170D06

    #170D06

    oklch(17.1% 0.023 57.8)

  • #04130F

    #04130F

    oklch(17.1% 0.024 175.2)

  • #110D18

    #110D18

    oklch(17% 0.023 300.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #170D06

    #170D06

    oklch(17.1% 0.023 57.8)

  • #09120A

    #09120A

    oklch(17% 0.021 147.5)

  • #061118

    #061118

    oklch(17.1% 0.022 236.6)

  • #150C15

    #150C15

    oklch(17.1% 0.023 326.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #170D06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #170D06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.