#170C01

Closest named color: Very Dark Brown (#1D0200). oklch(16.6% 0.032 72.5), rgb(23, 12, 1).

Aa

White text reads best on this color (19.27:1).

About this color

#170C01 is a very dark, muted brown. In OKLCH its lightness is 17%, its chroma 0.032 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.038 away. White text reads best on it, at 19.27:1.

Hue familyBrowns
Lightnessvery dark (17%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameVery Dark Brown (#1D0200)
Black text1.08:1
White text19.27:1

Values

HEX#170C01
RGBrgb(23, 12, 1)
HSLhsl(30, 92%, 5%)
OKLCHoklch(16.6% 0.032 72.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #170C01 19.27:1 AAA Lc -107.5 Preferred for body text
Black text on #170C01 1.08:1 Fails Lc 0.0 Not readable
#170C01 text on white 19.27:1 AAA Lc 105.5 Preferred for body text
#170C01 text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE9E2

    oklch(93.7% 0.011 71.9)

  3. Step 200

    200

    #E2D7CA

    oklch(88.4% 0.021 72.1)

  4. Step 300

    300

    #D0BDA6

    oklch(80.8% 0.038 72.5)

  5. Step 400

    400

    #B99B77

    oklch(70.8% 0.061 71.7)

  6. Step 500

    500

    #A78253

    oklch(63.1% 0.078 72.3)

  7. Step 600

    600

    #926B37

    oklch(55.6% 0.085 72.4)

  8. Step 700

    700

    #7C5929

    oklch(49.1% 0.079 72.7)

  9. Step 800

    800

    #654923

    oklch(42.7% 0.066 72.8)

  10. Step 900

    900

    #523D22

    oklch(37.6% 0.05 72.2)

  11. Step 950

    950 (this color)

    #170C01

    oklch(16.6% 0.032 72.5)

Export this scale for Tailwind in the Tailwind colors tool

#170C01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#100D000.018
Deuteranopia (no green cones)#120F010.015
Tritanopia (no blue cones)#1A09090.027
Achromatopsia (no color)#0E0E0E0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #170C01

    #170C01

    oklch(16.6% 0.032 72.5)

  • #050F1C

    #050F1C

    oklch(16.6% 0.032 253.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #170C01

    #170C01

    oklch(16.6% 0.032 72.5)

  • #1A0904

    #1A0904

    oklch(16.5% 0.033 41.5)

  • #110F01

    #110F01

    oklch(16.6% 0.032 103.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #170C01

    #170C01

    oklch(16.6% 0.032 72.5)

  • #001118

    #001118

    oklch(16.5% 0.031 223.4)

  • #0D0D1C

    #0D0D1C

    oklch(16.8% 0.031 282.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #170C01

    #170C01

    oklch(16.6% 0.032 72.5)

  • #001212

    #001212

    oklch(16.5% 0.028 194.8)

  • #130A19

    #130A19

    oklch(16.6% 0.033 310.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #170C01

    #170C01

    oklch(16.6% 0.032 72.5)

  • #02130A

    #02130A

    oklch(16.7% 0.032 160.6)

  • #050F1C

    #050F1C

    oklch(16.6% 0.032 253.7)

  • #180912

    #180912

    oklch(16.7% 0.031 344.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #170C01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #170C01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.