#16412E

Closest named color: Evergreen (#05472A). oklch(33.9% 0.059 161.6), rgb(22, 65, 46).

Aa

White text reads best on this color (11.47:1).

About this color

#16412E is a dark, muted green. In OKLCH its lightness is 34%, its chroma 0.059 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.025 away. White text reads best on it, at 11.47:1.

Hue familyGreens
Lightnessdark (34%)
Chromamuted (0.059)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text1.82:1
White text11.47:1

Values

HEX#16412E
RGBrgb(22, 65, 46)
HSLhsl(153, 49%, 17%)
OKLCHoklch(33.9% 0.059 161.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #16412E 11.47:1 AAA Lc -100.0 Preferred for body text
Black text on #16412E 1.82:1 Fails Lc 7.6 Not readable
#16412E text on white 11.47:1 AAA Lc 96.2 Preferred for body text
#16412E text on black 1.82:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E3EDE7

    oklch(93.7% 0.013 159.9)

  3. Step 200

    200

    #CCDED4

    oklch(88.4% 0.024 161.7)

  4. Step 300

    300

    #A8CAB8

    oklch(80.9% 0.044 162.2)

  5. Step 400

    400

    #78AF93

    oklch(70.8% 0.071 161.7)

  6. Step 500

    500

    #539A78

    oklch(63% 0.089 161.5)

  7. Step 600

    600

    #338561

    oklch(55.6% 0.098 161.6)

  8. Step 700

    700

    #247050

    oklch(49% 0.091 161.8)

  9. Step 800

    800

    #215C42

    oklch(42.8% 0.075 161.5)

  10. Step 900

    900 (this color)

    #16412E

    oklch(33.9% 0.059 161.6)

  11. Step 950

    950

    #142C21

    oklch(27% 0.037 162.7)

Export this scale for Tailwind in the Tailwind colors tool

#16412E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#403C2D0.056
Deuteranopia (no green cones)#3A382F0.054
Tritanopia (no blue cones)#04413C0.025
Achromatopsia (no color)#3939390.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #16412E

    #16412E

    oklch(33.9% 0.059 161.6)

  • #4C2B40

    #4C2B40

    oklch(33.9% 0.058 342)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #16412E

    #16412E

    oklch(33.9% 0.059 161.6)

  • #2C3E1D

    #2C3E1D

    oklch(33.9% 0.059 132.3)

  • #00413F

    #00413F

    oklch(33.9% 0.058 191.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #16412E

    #16412E

    oklch(33.9% 0.059 161.6)

  • #422E4E

    #422E4E

    oklch(33.9% 0.06 312.1)

  • #522A30

    #522A30

    oklch(34% 0.06 11.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #16412E

    #16412E

    oklch(33.9% 0.059 161.6)

  • #333455

    #333455

    oklch(34% 0.058 281.6)

  • #512D1F

    #512D1F

    oklch(34% 0.058 41.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #16412E

    #16412E

    oklch(33.9% 0.059 161.6)

  • #203955

    #203955

    oklch(33.8% 0.059 252.4)

  • #4C2B40

    #4C2B40

    oklch(33.9% 0.058 342)

  • #4A3211

    #4A3211

    oklch(33.8% 0.058 71.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #16412E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #16412E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.