#162763

Closest named color: Marine (#042E60). oklch(29.9% 0.108 267.4), rgb(22, 39, 99).

Aa

White text reads best on this color (13.95:1).

About this color

#162763 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.108 and its hue 267°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.023 away. White text reads best on it, at 13.95:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.108)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.50:1
White text13.95:1

Values

HEX#162763
RGBrgb(22, 39, 99)
HSLhsl(227, 64%, 24%)
OKLCHoklch(29.9% 0.108 267.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #162763 13.95:1 AAA Lc -103.3 Preferred for body text
Black text on #162763 1.50:1 Fails Lc 0.0 Not readable
#162763 text on white 13.95:1 AAA Lc 100.2 Preferred for body text
#162763 text on black 1.50:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E1EAFF

    oklch(93.7% 0.03 267.2)

  3. Step 200

    200

    #C9D9FF

    oklch(88.6% 0.055 267.2)

  4. Step 300

    300

    #A5BFFF

    oklch(80.9% 0.095 267.2)

  5. Step 400

    400

    #779BFF

    oklch(70.7% 0.152 267.5)

  6. Step 500

    500

    #557EFF

    oklch(63.2% 0.197 267.3)

  7. Step 600

    600

    #375CFF

    oklch(55.6% 0.244 267.4)

  8. Step 700

    700

    #263DF3

    oklch(49.1% 0.265 267.4)

  9. Step 800

    800

    #1F35C4

    oklch(42.7% 0.219 267.4)

  10. Step 900

    900

    #1B329A

    oklch(37.7% 0.171 267.2)

  11. Step 950

    950 (this color)

    #162763

    oklch(29.9% 0.108 267.4)

Export this scale for Tailwind in the Tailwind colors tool

#162763 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0030650.027
Deuteranopia (no green cones)#0029620.018
Tritanopia (no blue cones)#0036400.088
Achromatopsia (no color)#2C2C2C0.109

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #162763

    #162763

    oklch(29.9% 0.108 267.4)

  • #3B2B00

    #3B2B00

    oklch(29.9% 0.061 86.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #162763

    #162763

    oklch(29.9% 0.108 267.4)

  • #00324A

    #00324A

    oklch(30% 0.065 236.5)

  • #351C5C

    #351C5C

    oklch(29.9% 0.109 297.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #162763

    #162763

    oklch(29.9% 0.108 267.4)

  • #482200

    #482200

    oklch(29.9% 0.073 56.5)

  • #2B3200

    #2B3200

    oklch(30% 0.07 117.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #162763

    #162763

    oklch(29.9% 0.108 267.4)

  • #580C0A

    #580C0A

    oklch(30% 0.108 27.8)

  • #003910

    #003910

    oklch(30% 0.088 147.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #162763

    #162763

    oklch(29.9% 0.108 267.4)

  • #540B2E

    #540B2E

    oklch(30% 0.108 357.4)

  • #3B2B00

    #3B2B00

    oklch(29.9% 0.061 86.6)

  • #00372D

    #00372D

    oklch(30.1% 0.056 176.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #162763, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #162763 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.