#161F10

Closest named color: Jet (#212529). oklch(22.5% 0.031 133.5), rgb(22, 31, 16).

Aa

White text reads best on this color (16.96:1).

About this color

#161F10 is a very dark, muted green. In OKLCH its lightness is 23%, its chroma 0.031 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Jet (#212529), ΔE 0.051 away. White text reads best on it, at 16.96:1.

Hue familyGreens
Lightnessvery dark (23%)
Chromamuted (0.031)
Temperaturein between
Nearest nameJet (#212529)
Black text1.23:1
White text16.96:1

Values

HEX#161F10
RGBrgb(22, 31, 16)
HSLhsl(96, 32%, 9%)
OKLCHoklch(22.5% 0.031 133.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #161F10 16.96:1 AAA Lc -106.2 Preferred for body text
Black text on #161F10 1.23:1 Fails Lc 0.0 Not readable
#161F10 text on white 16.96:1 AAA Lc 103.9 Preferred for body text
#161F10 text on black 1.23:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7EBE4

    oklch(93.5% 0.01 131.4)

  3. Step 200

    200

    #D4DCCF

    oklch(88.5% 0.02 133.1)

  4. Step 300

    300

    #B7C6AE

    oklch(80.8% 0.037 133.6)

  5. Step 400

    400

    #92A984

    oklch(70.7% 0.058 133.8)

  6. Step 500

    500

    #779465

    oklch(63.2% 0.075 133.9)

  7. Step 600

    600

    #607E4C

    oklch(55.7% 0.081 133.6)

  8. Step 700

    700

    #4F6A3D

    oklch(49.1% 0.075 133.7)

  9. Step 800

    800

    #415633

    oklch(42.6% 0.061 133.6)

  10. Step 900

    900

    #37472C

    oklch(37.6% 0.049 133.2)

  11. Step 950

    950 (this color)

    #161F10

    oklch(22.5% 0.031 133.5)

Export this scale for Tailwind in the Tailwind colors tool

#161F10 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#201D0F0.019
Deuteranopia (no green cones)#1F1C110.020
Tritanopia (no blue cones)#161E1B0.022
Achromatopsia (no color)#1C1C1C0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #161F10

    #161F10

    oklch(22.5% 0.031 133.5)

  • #211826

    #211826

    oklch(22.7% 0.03 313.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #161F10

    #161F10

    oklch(22.5% 0.031 133.5)

  • #1E1D0B

    #1E1D0B

    oklch(22.7% 0.031 105.8)

  • #0D2018

    #0D2018

    oklch(22.4% 0.03 164.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #161F10

    #161F10

    oklch(22.5% 0.031 133.5)

  • #1A1A2A

    #1A1A2A

    oklch(22.6% 0.031 283.7)

  • #26161F

    #26161F

    oklch(22.5% 0.03 345)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #161F10

    #161F10

    oklch(22.5% 0.031 133.5)

  • #111D2A

    #111D2A

    oklch(22.6% 0.031 251.2)

  • #281618

    #281618

    oklch(22.5% 0.03 12.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #161F10

    #161F10

    oklch(22.5% 0.031 133.5)

  • #0A1F26

    #0A1F26

    oklch(22.6% 0.03 222.4)

  • #211826

    #211826

    oklch(22.7% 0.03 313.2)

  • #281710

    #281710

    oklch(22.5% 0.031 43.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #161F10, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #161F10 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.