#161F0D

Closest named color: Jet (#212529). oklch(22.5% 0.035 130.5), rgb(22, 31, 13).

Aa

White text reads best on this color (16.99:1).

About this color

#161F0D is a very dark, muted green. In OKLCH its lightness is 22%, its chroma 0.035 and its hue 130°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Jet (#212529), ΔE 0.055 away. White text reads best on it, at 16.99:1.

Hue familyGreens
Lightnessvery dark (22%)
Chromamuted (0.035)
Temperaturein between
Nearest nameJet (#212529)
Black text1.23:1
White text16.99:1

Values

HEX#161F0D
RGBrgb(22, 31, 13)
HSLhsl(90, 41%, 9%)
OKLCHoklch(22.5% 0.035 130.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #161F0D 16.99:1 AAA Lc -106.2 Preferred for body text
Black text on #161F0D 1.23:1 Fails Lc 0.0 Not readable
#161F0D text on white 16.99:1 AAA Lc 103.9 Preferred for body text
#161F0D text on black 1.23:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100

    #E7ECE3

    oklch(93.7% 0.013 130.8)

  3. Step 200

    200

    #D4DCCD

    oklch(88.4% 0.022 130)

  4. Step 300

    300

    #B8C7AB

    oklch(81.1% 0.042 130.4)

  5. Step 400

    400

    #93A97E

    oklch(70.6% 0.065 130)

  6. Step 500

    500

    #78945D

    oklch(63.1% 0.084 130.4)

  7. Step 600

    600

    #617E42

    oklch(55.6% 0.092 130.1)

  8. Step 700

    700

    #506A34

    oklch(49% 0.085 130.2)

  9. Step 800

    800

    #41572C

    oklch(42.7% 0.071 131.1)

  10. Step 900

    900

    #374827

    oklch(37.8% 0.057 130.9)

  11. Step 950

    950 (this color)

    #161F0D

    oklch(22.5% 0.035 130.5)

Export this scale for Tailwind in the Tailwind colors tool

#161F0D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#201D0C0.019
Deuteranopia (no green cones)#1F1C0E0.020
Tritanopia (no blue cones)#171E1B0.027
Achromatopsia (no color)#1C1C1C0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #161F0D

    #161F0D

    oklch(22.5% 0.035 130.5)

  • #211728

    #211728

    oklch(22.5% 0.035 310.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #161F0D

    #161F0D

    oklch(22.5% 0.035 130.5)

  • #1F1C07

    #1F1C07

    oklch(22.4% 0.035 101.4)

  • #0B2116

    #0B2116

    oklch(22.6% 0.036 159.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #161F0D

    #161F0D

    oklch(22.5% 0.035 130.5)

  • #191A2C

    #191A2C

    oklch(22.6% 0.035 280.8)

  • #271521

    #271521

    oklch(22.5% 0.036 340.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #161F0D

    #161F0D

    oklch(22.5% 0.035 130.5)

  • #0E1D2C

    #0E1D2C

    oklch(22.5% 0.036 249.7)

  • #2A1418

    #2A1418

    oklch(22.4% 0.036 8.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #161F0D

    #161F0D

    oklch(22.5% 0.035 130.5)

  • #051F27

    #051F27

    oklch(22.4% 0.035 221.5)

  • #211728

    #211728

    oklch(22.5% 0.035 310.7)

  • #2A160F

    #2A160F

    oklch(22.6% 0.035 40)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #161F0D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #161F0D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.