#161B25

Closest named color: Rich Black (#0D1B2A). oklch(22.2% 0.021 264), rgb(22, 27, 37).

Aa

White text reads best on this color (17.24:1).

About this color

#161B25 is a very dark close to neutral grey. In OKLCH its lightness is 22%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Rich Black (#0D1B2A), ΔE 0.016 away. White text reads best on it, at 17.24:1.

Hue familyNeutrals
Lightnessvery dark (22%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameRich Black (#0D1B2A)
Black text1.21:1
White text17.24:1

Values

HEX#161B25
RGBrgb(22, 27, 37)
HSLhsl(220, 25%, 12%)
OKLCHoklch(22.2% 0.021 264)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #161B25 17.24:1 AAA Lc -106.4 Preferred for body text
Black text on #161B25 1.21:1 Fails Lc 0.0 Not readable
#161B25 text on white 17.24:1 AAA Lc 104.1 Preferred for body text
#161B25 text on black 1.21:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5F8

    oklch(97% 0.004 271.4)

  2. Step 100

    100

    #E7EAEF

    oklch(93.6% 0.007 260.7)

  3. Step 200

    200

    #D4D9E3

    oklch(88.4% 0.015 264.5)

  4. Step 300

    300

    #B8C1D1

    oklch(80.9% 0.025 262.1)

  5. Step 400

    400

    #94A1BA

    oklch(70.7% 0.039 263.5)

  6. Step 500

    500

    #7A8AA9

    oklch(63.2% 0.05 263.5)

  7. Step 600

    600

    #637394

    oklch(55.5% 0.055 264.5)

  8. Step 700

    700

    #52617F

    oklch(49.2% 0.052 263.9)

  9. Step 800

    800

    #434F67

    oklch(42.7% 0.043 264)

  10. Step 900

    900

    #394254

    oklch(37.8% 0.033 264.1)

  11. Step 950

    950 (this color)

    #161B25

    oklch(22.2% 0.021 264)

Export this scale for Tailwind in the Tailwind colors tool

#161B25 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#181C250.005
Deuteranopia (no green cones)#161A250.004
Tritanopia (no blue cones)#121D1E0.019
Achromatopsia (no color)#1B1B1B0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #161B25

    #161B25

    oklch(22.2% 0.021 264)

  • #201A10

    #201A10

    oklch(22.2% 0.02 80.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #161B25

    #161B25

    oklch(22.2% 0.021 264)

  • #111D23

    #111D23

    oklch(22.2% 0.021 230.5)

  • #1B1924

    #1B1924

    oklch(22.1% 0.021 292.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #161B25

    #161B25

    oklch(22.2% 0.021 264)

  • #231812

    #231812

    oklch(22.1% 0.021 49.9)

  • #1B1C11

    #1B1C11

    oklch(22.2% 0.02 112.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #161B25

    #161B25

    oklch(22.2% 0.021 264)

  • #241716

    #241716

    oklch(22.1% 0.021 23.9)

  • #151E15

    #151E15

    oklch(22.3% 0.022 144.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #161B25

    #161B25

    oklch(22.2% 0.021 264)

  • #23171C

    #23171C

    oklch(22.2% 0.021 352.2)

  • #201A10

    #201A10

    oklch(22.2% 0.02 80.1)

  • #101E1A

    #101E1A

    oklch(22.1% 0.021 174.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #161B25, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #161B25 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.