#16170B

Closest named color: Almost Black (#070D0D). oklch(20% 0.022 112.3), rgb(22, 23, 11).

Aa

White text reads best on this color (18.07:1).

About this color

#16170B is a very dark close to neutral grey. In OKLCH its lightness is 20%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.053 away. White text reads best on it, at 18.07:1.

Hue familyNeutrals
Lightnessvery dark (20%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.16:1
White text18.07:1

Values

HEX#16170B
RGBrgb(22, 23, 11)
HSLhsl(65, 35%, 7%)
OKLCHoklch(20% 0.022 112.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #16170B 18.07:1 AAA Lc -106.9 Preferred for body text
Black text on #16170B 1.16:1 Fails Lc 0.0 Not readable
#16170B text on white 18.07:1 AAA Lc 104.8 Preferred for body text
#16170B text on black 1.16:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F5F6F3

    oklch(97.2% 0.004 121.6)

  2. Step 100

    100

    #EAEAE5

    oklch(93.6% 0.007 106.5)

  3. Step 200

    200

    #D9DACF

    oklch(88.5% 0.015 110.9)

  4. Step 300

    300

    #C0C3AF

    oklch(80.9% 0.028 113.9)

  5. Step 400

    400

    #A1A486

    oklch(70.8% 0.042 112.1)

  6. Step 500

    500

    #8A8D67

    oklch(63.1% 0.054 111.6)

  7. Step 600

    600

    #74774F

    oklch(55.6% 0.058 111.8)

  8. Step 700

    700

    #61643F

    oklch(49.1% 0.055 112.2)

  9. Step 800

    800

    #4F5234

    oklch(42.8% 0.046 113)

  10. Step 900

    900

    #42442E

    oklch(37.8% 0.035 112.3)

  11. Step 950

    950 (this color)

    #16170B

    oklch(20% 0.022 112.3)

Export this scale for Tailwind in the Tailwind colors tool

#16170B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#19160A0.006
Deuteranopia (no green cones)#19160C0.008
Tritanopia (no blue cones)#1716140.019
Achromatopsia (no color)#1616160.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #16170B

    #16170B

    oklch(20% 0.022 112.3)

  • #16141F

    #16141F

    oklch(19.9% 0.022 292.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #16170B

    #16170B

    oklch(20% 0.022 112.3)

  • #1B150A

    #1B150A

    oklch(20% 0.022 82)

  • #10190F

    #10190F

    oklch(20.1% 0.024 142.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #16170B

    #16170B

    oklch(20% 0.022 112.3)

  • #101620

    #101620

    oklch(19.9% 0.022 260.5)

  • #1B131C

    #1B131C

    oklch(20.1% 0.021 322.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #16170B

    #16170B

    oklch(20% 0.022 112.3)

  • #0B181E

    #0B181E

    oklch(20% 0.022 229)

  • #1E1217

    #1E1217

    oklch(20% 0.022 352.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #16170B

    #16170B

    oklch(20% 0.022 112.3)

  • #09191A

    #09191A

    oklch(20% 0.022 200.8)

  • #16141F

    #16141F

    oklch(19.9% 0.022 292.6)

  • #1F1211

    #1F1211

    oklch(19.9% 0.022 24.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #16170B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #16170B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.