#160E05

Closest named color: Almost Black (#070D0D). oklch(17.1% 0.023 71.5), rgb(22, 14, 5).

Aa

White text reads best on this color (19.10:1).

About this color

#160E05 is a very dark close to neutral grey. In OKLCH its lightness is 17%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.035 away. White text reads best on it, at 19.10:1.

Hue familyNeutrals
Lightnessvery dark (17%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.09:1
White text19.10:1

Values

HEX#160E05
RGBrgb(22, 14, 5)
HSLhsl(32, 63%, 5%)
OKLCHoklch(17.1% 0.023 71.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #160E05 19.10:1 AAA Lc -107.5 Preferred for body text
Black text on #160E05 1.09:1 Fails Lc 0.0 Not readable
#160E05 text on white 19.10:1 AAA Lc 105.5 Preferred for body text
#160E05 text on black 1.09:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EDE9E4

    oklch(93.6% 0.008 73.7)

  3. Step 200

    200

    #E0D8CF

    oklch(88.6% 0.015 70.9)

  4. Step 300

    300

    #CCBEAE

    oklch(80.9% 0.027 71.1)

  5. Step 400

    400

    #B29D83

    oklch(70.8% 0.044 72.9)

  6. Step 500

    500

    #9F8464

    oklch(63% 0.056 71.3)

  7. Step 600

    600

    #8A6E4B

    oklch(55.7% 0.061 72.3)

  8. Step 700

    700

    #755C3C

    oklch(49.2% 0.057 72.7)

  9. Step 800

    800

    #5F4B32

    oklch(42.7% 0.047 72.3)

  10. Step 900

    900

    #4E3F2C

    oklch(37.8% 0.037 72.9)

  11. Step 950

    950 (this color)

    #160E05

    oklch(17.1% 0.023 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#160E05 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#110E040.012
Deuteranopia (no green cones)#1310050.010
Tritanopia (no blue cones)#190C0C0.020
Achromatopsia (no color)#0F0F0F0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #160E05

    #160E05

    oklch(17.1% 0.023 71.5)

  • #081019

    #081019

    oklch(17% 0.023 251.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #160E05

    #160E05

    oklch(17.1% 0.023 71.5)

  • #180C08

    #180C08

    oklch(17% 0.023 39.8)

  • #121005

    #121005

    oklch(17.2% 0.022 100)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #160E05

    #160E05

    oklch(17.1% 0.023 71.5)

  • #041217

    #041217

    oklch(17.1% 0.023 221.8)

  • #0E0E1A

    #0E0E1A

    oklch(17% 0.025 283.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #160E05

    #160E05

    oklch(17.1% 0.023 71.5)

  • #031312

    #031312

    oklch(17.1% 0.024 190.2)

  • #130D17

    #130D17

    oklch(17.2% 0.022 311.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #160E05

    #160E05

    oklch(17.1% 0.023 71.5)

  • #06130D

    #06130D

    oklch(17.2% 0.023 163.7)

  • #081019

    #081019

    oklch(17% 0.023 251.7)

  • #170C13

    #170C13

    oklch(17.3% 0.023 341.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #160E05, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #160E05 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.