#160D1F

Closest named color: Rich Navy (#001219). oklch(18.1% 0.038 306), rgb(22, 13, 31).

Aa

White text reads best on this color (18.89:1).

About this color

#160D1F is a very dark, muted purple. In OKLCH its lightness is 18%, its chroma 0.038 and its hue 306°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Rich Navy (#001219), ΔE 0.048 away. White text reads best on it, at 18.89:1.

Hue familyPurples
Lightnessvery dark (18%)
Chromamuted (0.038)
Temperaturein between
Nearest nameRich Navy (#001219)
Black text1.11:1
White text18.89:1

Values

HEX#160D1F
RGBrgb(22, 13, 31)
HSLhsl(270, 41%, 9%)
OKLCHoklch(18.1% 0.038 306)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #160D1F 18.89:1 AAA Lc -107.3 Preferred for body text
Black text on #160D1F 1.11:1 Fails Lc 0.0 Not readable
#160D1F text on white 18.89:1 AAA Lc 105.3 Preferred for body text
#160D1F text on black 1.11:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F4F9

    oklch(97% 0.007 304.2)

  2. Step 100

    100

    #ECE8F1

    oklch(93.7% 0.013 306)

  3. Step 200

    200

    #DDD5E7

    oklch(88.5% 0.026 305.8)

  4. Step 300

    300

    #C8BAD8

    oklch(81% 0.044 306.4)

  5. Step 400

    400

    #AC95C5

    oklch(70.7% 0.073 306.4)

  6. Step 500

    500

    #977BB6

    oklch(63.1% 0.092 305.7)

  7. Step 600

    600

    #8263A1

    oklch(55.6% 0.099 306.4)

  8. Step 700

    700

    #6E528A

    oklch(49.1% 0.092 306.3)

  9. Step 800

    800

    #594370

    oklch(42.6% 0.077 305.9)

  10. Step 900

    900

    #49395B

    oklch(37.7% 0.06 305.3)

  11. Step 950

    950 (this color)

    #160D1F

    oklch(18.1% 0.038 306)

Export this scale for Tailwind in the Tailwind colors tool

#160D1F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0911200.027
Deuteranopia (no green cones)#0B111F0.025
Tritanopia (no blue cones)#1510140.028
Achromatopsia (no color)#1111110.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #160D1F

    #160D1F

    oklch(18.1% 0.038 306)

  • #0E1503

    #0E1503

    oklch(18.3% 0.038 126)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #160D1F

    #160D1F

    oklch(18.1% 0.038 306)

  • #0D1022

    #0D1022

    oklch(18.1% 0.037 274.9)

  • #1C0B18

    #1C0B18

    oklch(18.1% 0.037 336.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #160D1F

    #160D1F

    oklch(18.1% 0.038 306)

  • #171200

    #171200

    oklch(18.3% 0.038 96.9)

  • #03170B

    #03170B

    oklch(18.3% 0.037 156.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #160D1F

    #160D1F

    oklch(18.1% 0.038 306)

  • #1D0E01

    #1D0E01

    oklch(18.2% 0.038 65.8)

  • #001614

    #001614

    oklch(18% 0.031 187.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #160D1F

    #160D1F

    oklch(18.1% 0.038 306)

  • #200B06

    #200B06

    oklch(18.2% 0.038 35.9)

  • #0E1503

    #0E1503

    oklch(18.3% 0.038 126)

  • #00151B

    #00151B

    oklch(18.1% 0.032 217.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #160D1F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #160D1F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.