#160D0D

Closest named color: Almost Black (#070D0D). oklch(17.1% 0.016 18.8), rgb(22, 13, 13).

Aa

White text reads best on this color (19.13:1).

About this color

#160D0D is a very dark close to neutral grey. In OKLCH its lightness is 17%, its chroma 0.016. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.032 away. White text reads best on it, at 19.13:1.

Hue familyNeutrals
Lightnessvery dark (17%)
Chromaclose to neutral grey (0.016)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.09:1
White text19.13:1

Values

HEX#160D0D
RGBrgb(22, 13, 13)
HSLhsl(0, 26%, 7%)
OKLCHoklch(17.1% 0.016 18.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #160D0D 19.13:1 AAA Lc -107.5 Preferred for body text
Black text on #160D0D 1.09:1 Fails Lc 0.0 Not readable
#160D0D text on white 19.13:1 AAA Lc 105.5 Preferred for body text
#160D0D text on black 1.09:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F5

    oklch(97.2% 0.002 17.2)

  2. Step 100

    100

    #EDE8E8

    oklch(93.5% 0.005 17.3)

  3. Step 200

    200

    #E0D7D6

    oklch(88.6% 0.01 25.1)

  4. Step 300

    300

    #CCBCBC

    oklch(80.9% 0.018 17.5)

  5. Step 400

    400

    #B29A99

    oklch(70.7% 0.029 20.7)

  6. Step 500

    500

    #9F8180

    oklch(63.1% 0.037 20.4)

  7. Step 600

    600

    #8A6A6A

    oklch(55.6% 0.041 18.5)

  8. Step 700

    700

    #755858

    oklch(49% 0.038 18.6)

  9. Step 800

    800

    #5F4848

    oklch(42.6% 0.032 18.5)

  10. Step 900

    900

    #4E3D3C

    oklch(37.8% 0.024 22.2)

  11. Step 950

    950 (this color)

    #160D0D

    oklch(17.1% 0.016 18.8)

Export this scale for Tailwind in the Tailwind colors tool

#160D0D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0F0E0D0.016
Deuteranopia (no green cones)#11100D0.015
Tritanopia (no blue cones)#180C0D0.006
Achromatopsia (no color)#0F0F0F0.016

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #160D0D

    #160D0D

    oklch(17.1% 0.016 18.8)

  • #071212

    #071212

    oklch(17.1% 0.016 195.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #160D0D

    #160D0D

    oklch(17.1% 0.016 18.8)

  • #150D11

    #150D11

    oklch(17.2% 0.016 347.4)

  • #150E0A

    #150E0A

    oklch(17.2% 0.014 51.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #160D0D

    #160D0D

    oklch(17.1% 0.016 18.8)

  • #09120E

    #09120E

    oklch(17.2% 0.016 165.3)

  • #081115

    #081115

    oklch(17.1% 0.016 227.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #160D0D

    #160D0D

    oklch(17.1% 0.016 18.8)

  • #0C110B

    #0C110B

    oklch(17% 0.015 140.4)

  • #0C1017

    #0C1017

    oklch(17.2% 0.016 261.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #160D0D

    #160D0D

    oklch(17.1% 0.016 18.8)

  • #101008

    #101008

    oklch(17% 0.016 108)

  • #071212

    #071212

    oklch(17.1% 0.016 195.7)

  • #0F0F16

    #0F0F16

    oklch(17.2% 0.014 284.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #160D0D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #160D0D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.