#160B08

Closest named color: Almost Black (#070D0D). oklch(16.4% 0.021 36.6), rgb(22, 11, 8).

Aa

White text reads best on this color (19.34:1).

About this color

#160B08 is a very dark close to neutral grey. In OKLCH its lightness is 16%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.032 away. White text reads best on it, at 19.34:1.

Hue familyNeutrals
Lightnessvery dark (16%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.08:1
White text19.34:1

Values

HEX#160B08
RGBrgb(22, 11, 8)
HSLhsl(13, 47%, 6%)
OKLCHoklch(16.4% 0.021 36.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #160B08 19.34:1 AAA Lc -107.5 Preferred for body text
Black text on #160B08 1.08:1 Fails Lc 0.0 Not readable
#160B08 text on white 19.34:1 AAA Lc 105.6 Preferred for body text
#160B08 text on black 1.08:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EEE8E7

    oklch(93.5% 0.007 28.8)

  3. Step 200

    200

    #E2D6D3

    oklch(88.5% 0.014 34.3)

  4. Step 300

    300

    #D0BCB6

    oklch(81% 0.024 37.4)

  5. Step 400

    400

    #B79990

    oklch(70.7% 0.038 37.3)

  6. Step 500

    500

    #A57F75

    oklch(63% 0.05 35.2)

  7. Step 600

    600

    #90685D

    oklch(55.5% 0.055 36)

  8. Step 700

    700

    #7A574D

    oklch(49.1% 0.049 36.6)

  9. Step 800

    800

    #64473F

    oklch(42.7% 0.042 36)

  10. Step 900

    900

    #513C36

    oklch(37.7% 0.032 36.5)

  11. Step 950

    950 (this color)

    #160B08

    oklch(16.4% 0.021 36.6)

Export this scale for Tailwind in the Tailwind colors tool

#160B08 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0E0C080.018
Deuteranopia (no green cones)#100F080.019
Tritanopia (no blue cones)#18090A0.010
Achromatopsia (no color)#0E0E0E0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #160B08

    #160B08

    oklch(16.4% 0.021 36.6)

  • #041014

    #041014

    oklch(16.3% 0.021 219.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #160B08

    #160B08

    oklch(16.4% 0.021 36.6)

  • #160A0D

    #160A0D

    oklch(16.4% 0.022 3.5)

  • #140C05

    #140C05

    oklch(16.3% 0.021 65.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #160B08

    #160B08

    oklch(16.4% 0.021 36.6)

  • #041110

    #041110

    oklch(16.4% 0.02 189.5)

  • #070F17

    #070F17

    oklch(16.4% 0.021 248.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #160B08

    #160B08

    oklch(16.4% 0.021 36.6)

  • #07110B

    #07110B

    oklch(16.5% 0.02 157.8)

  • #0C0D17

    #0C0D17

    oklch(16.3% 0.021 279.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #160B08

    #160B08

    oklch(16.4% 0.021 36.6)

  • #0C1006

    #0C1006

    oklch(16.5% 0.022 125.5)

  • #041014

    #041014

    oklch(16.3% 0.021 219.5)

  • #100C15

    #100C15

    oklch(16.4% 0.02 304.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #160B08, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #160B08 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.