#16070B

Closest named color: Very Dark Brown (#1D0200). oklch(15.5% 0.028 2.9), rgb(22, 7, 11).

Aa

White text reads best on this color (19.63:1).

About this color

#16070B is a very dark close to neutral grey. In OKLCH its lightness is 15%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Very Dark Brown (#1D0200), ΔE 0.033 away. White text reads best on it, at 19.63:1.

Hue familyNeutrals
Lightnessvery dark (15%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameVery Dark Brown (#1D0200)
Black text1.06:1
White text19.63:1

Values

HEX#16070B
RGBrgb(22, 7, 11)
HSLhsl(344, 52%, 6%)
OKLCHoklch(15.5% 0.028 2.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #16070B 19.63:1 AAA Lc -107.6 Preferred for body text
Black text on #16070B 1.06:1 Fails Lc 0.0 Not readable
#16070B text on white 19.63:1 AAA Lc 105.7 Preferred for body text
#16070B text on black 1.06:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F4F5

    oklch(97.1% 0.004 360)

  2. Step 100

    100

    #F0E7E9

    oklch(93.6% 0.01 2)

  3. Step 200

    200

    #E5D4D8

    oklch(88.5% 0.02 1.4)

  4. Step 300

    300

    #D5B8BE

    oklch(80.9% 0.034 3.8)

  5. Step 400

    400

    #BE939D

    oklch(70.6% 0.053 3.1)

  6. Step 500

    500

    #AD7885

    oklch(63% 0.068 3.1)

  7. Step 600

    600

    #98616F

    oklch(55.6% 0.074 3.2)

  8. Step 700

    700

    #82505D

    oklch(49.2% 0.069 3.1)

  9. Step 800

    800

    #6A414C

    oklch(42.7% 0.059 2.5)

  10. Step 900

    900

    #56383F

    oklch(37.8% 0.044 4.1)

  11. Step 950

    950 (this color)

    #16070B

    oklch(15.5% 0.028 2.9)

Export this scale for Tailwind in the Tailwind colors tool

#16070B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#090A0B0.032
Deuteranopia (no green cones)#0D0C0B0.027
Tritanopia (no blue cones)#1806080.008
Achromatopsia (no color)#0B0B0B0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #16070B

    #16070B

    oklch(15.5% 0.028 2.9)

  • #00100D

    #00100D

    oklch(15.5% 0.028 181.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #16070B

    #16070B

    oklch(15.5% 0.028 2.9)

  • #130811

    #130811

    oklch(15.5% 0.026 333.5)

  • #160805

    #160805

    oklch(15.5% 0.027 36.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #16070B

    #16070B

    oklch(15.5% 0.028 2.9)

  • #031007

    #031007

    oklch(15.6% 0.029 154.6)

  • #000F13

    #000F13

    oklch(15.5% 0.027 213.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #16070B

    #16070B

    oklch(15.5% 0.028 2.9)

  • #0A0E02

    #0A0E02

    oklch(15.5% 0.03 122)

  • #030D17

    #030D17

    oklch(15.4% 0.028 245.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #16070B

    #16070B

    oklch(15.5% 0.028 2.9)

  • #100C01

    #100C01

    oklch(15.5% 0.028 95.2)

  • #00100D

    #00100D

    oklch(15.5% 0.028 181.5)

  • #080B18

    #080B18

    oklch(15.4% 0.028 272.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #16070B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #16070B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.