#153E2B

Closest named color: Evergreen (#05472A). oklch(32.9% 0.057 160.6), rgb(21, 62, 43).

Aa

White text reads best on this color (11.96:1).

About this color

#153E2B is a dark, muted green. In OKLCH its lightness is 33%, its chroma 0.057 and its hue 161°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.032 away. White text reads best on it, at 11.96:1.

Hue familyGreens
Lightnessdark (33%)
Chromamuted (0.057)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text1.75:1
White text11.96:1

Values

HEX#153E2B
RGBrgb(21, 62, 43)
HSLhsl(152, 49%, 16%)
OKLCHoklch(32.9% 0.057 160.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #153E2B 11.96:1 AAA Lc -100.8 Preferred for body text
Black text on #153E2B 1.75:1 Fails Lc 0.0 Not readable
#153E2B text on white 11.96:1 AAA Lc 97.2 Preferred for body text
#153E2B text on black 1.75:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E3EDE7

    oklch(93.7% 0.013 159.9)

  3. Step 200

    200

    #CCDED4

    oklch(88.4% 0.024 161.7)

  4. Step 300

    300

    #A9CAB7

    oklch(80.9% 0.044 160)

  5. Step 400

    400

    #7AAE92

    oklch(70.6% 0.069 160.4)

  6. Step 500

    500

    #559A78

    oklch(63.1% 0.088 161)

  7. Step 600

    600

    #378460

    oklch(55.5% 0.095 160.5)

  8. Step 700

    700

    #287050

    oklch(49.1% 0.089 161)

  9. Step 800

    800

    #235B41

    oklch(42.6% 0.074 160.6)

  10. Step 900

    900 (this color)

    #153E2B

    oklch(32.9% 0.057 160.6)

  11. Step 950

    950

    #152C20

    oklch(27% 0.037 159.8)

Export this scale for Tailwind in the Tailwind colors tool

#153E2B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3D392A0.055
Deuteranopia (no green cones)#37352C0.052
Tritanopia (no blue cones)#053E390.025
Achromatopsia (no color)#3737370.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #153E2B

    #153E2B

    oklch(32.9% 0.057 160.6)

  • #49293E

    #49293E

    oklch(33% 0.057 341)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #153E2B

    #153E2B

    oklch(32.9% 0.057 160.6)

  • #2B3B1A

    #2B3B1A

    oklch(32.9% 0.058 130.3)

  • #003E3C

    #003E3C

    oklch(32.9% 0.057 191.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #153E2B

    #153E2B

    oklch(32.9% 0.057 160.6)

  • #3E2C4B

    #3E2C4B

    oklch(32.8% 0.058 310.1)

  • #4E282E

    #4E282E

    oklch(32.9% 0.057 10.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #153E2B

    #153E2B

    oklch(32.9% 0.057 160.6)

  • #303152

    #303152

    oklch(32.8% 0.058 281.4)

  • #4E2A1D

    #4E2A1D

    oklch(32.9% 0.058 40.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #153E2B

    #153E2B

    oklch(32.9% 0.057 160.6)

  • #1D3751

    #1D3751

    oklch(32.9% 0.056 249.9)

  • #49293E

    #49293E

    oklch(33% 0.057 341)

  • #482F10

    #482F10

    oklch(32.8% 0.058 69)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #153E2B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #153E2B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.