#150A06

Closest named color: Almost Black (#070D0D). oklch(15.9% 0.022 43.5), rgb(21, 10, 6).

Aa

White text reads best on this color (19.48:1).

About this color

#150A06 is a very dark close to neutral grey. In OKLCH its lightness is 16%, its chroma 0.022. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.032 away. White text reads best on it, at 19.48:1.

Hue familyNeutrals
Lightnessvery dark (16%)
Chromaclose to neutral grey (0.022)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.07:1
White text19.48:1

Values

HEX#150A06
RGBrgb(21, 10, 6)
HSLhsl(16, 56%, 5%)
OKLCHoklch(15.9% 0.022 43.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #150A06 19.48:1 AAA Lc -107.6 Preferred for body text
Black text on #150A06 1.07:1 Fails Lc 0.0 Not readable
#150A06 text on white 19.48:1 AAA Lc 105.7 Preferred for body text
#150A06 text on black 1.07:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F8F5F4

    oklch(97.2% 0.003 39.5)

  2. Step 100

    100

    #EEE8E6

    oklch(93.5% 0.007 39.5)

  3. Step 200

    200

    #E2D6D2

    oklch(88.5% 0.014 39.4)

  4. Step 300

    300

    #D0BCB4

    oklch(81% 0.025 43.1)

  5. Step 400

    400

    #B8998C

    oklch(70.7% 0.042 44)

  6. Step 500

    500

    #A68070

    oklch(63.2% 0.053 43.9)

  7. Step 600

    600

    #906958

    oklch(55.6% 0.057 44.6)

  8. Step 700

    700

    #7B5748

    oklch(49.1% 0.054 43.6)

  9. Step 800

    800

    #64473B

    oklch(42.6% 0.045 43.4)

  10. Step 900

    900

    #523C33

    oklch(37.8% 0.035 43.3)

  11. Step 950

    950 (this color)

    #150A06

    oklch(15.9% 0.022 43.5)

Export this scale for Tailwind in the Tailwind colors tool

#150A06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D0B060.019
Deuteranopia (no green cones)#0F0E060.020
Tritanopia (no blue cones)#1808090.014
Achromatopsia (no color)#0D0D0D0.022

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #150A06

    #150A06

    oklch(15.9% 0.022 43.5)

  • #030F14

    #030F14

    oklch(15.9% 0.022 223.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #150A06

    #150A06

    oklch(15.9% 0.022 43.5)

  • #15090A

    #15090A

    oklch(15.8% 0.022 14.2)

  • #130C04

    #130C04

    oklch(16.1% 0.022 74)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #150A06

    #150A06

    oklch(15.9% 0.022 43.5)

  • #031010

    #031010

    oklch(16% 0.021 195.3)

  • #070E16

    #070E16

    oklch(16.1% 0.021 251.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #150A06

    #150A06

    oklch(15.9% 0.022 43.5)

  • #05100A

    #05100A

    oklch(15.9% 0.022 160.8)

  • #0C0C16

    #0C0C16

    oklch(16% 0.021 283.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #150A06

    #150A06

    oklch(15.9% 0.022 43.5)

  • #090F06

    #090F06

    oklch(15.8% 0.022 134.4)

  • #030F14

    #030F14

    oklch(15.9% 0.022 223.7)

  • #100A14

    #100A14

    oklch(15.8% 0.023 311.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #150A06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #150A06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.