#121F50

Closest named color: Marine (#042E60). oklch(26.2% 0.092 268.2), rgb(18, 31, 80).

Aa

White text reads best on this color (15.70:1).

About this color

#121F50 is a dark, moderately saturated blue. In OKLCH its lightness is 26%, its chroma 0.092 and its hue 268°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.050 away. White text reads best on it, at 15.70:1.

Hue familyBlues
Lightnessdark (26%)
Chromamoderately saturated (0.092)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.33:1
White text15.70:1

Values

HEX#121F50
RGBrgb(18, 31, 80)
HSLhsl(227, 63%, 19%)
OKLCHoklch(26.2% 0.092 268.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #121F50 15.70:1 AAA Lc -105.1 Preferred for body text
Black text on #121F50 1.33:1 Fails Lc 0.0 Not readable
#121F50 text on white 15.70:1 AAA Lc 102.4 Preferred for body text
#121F50 text on black 1.33:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E1EAFF

    oklch(93.7% 0.03 267.2)

  3. Step 200

    200

    #C9D9FF

    oklch(88.6% 0.055 267.2)

  4. Step 300

    300

    #A6BFFF

    oklch(80.9% 0.095 267.8)

  5. Step 400

    400

    #789BFF

    oklch(70.8% 0.152 267.9)

  6. Step 500

    500

    #577DFF

    oklch(63.1% 0.197 268)

  7. Step 600

    600

    #3B5CFD

    oklch(55.6% 0.241 268.1)

  8. Step 700

    700

    #2F4ADD

    oklch(49.2% 0.224 268.2)

  9. Step 800

    800

    #263EB2

    oklch(42.7% 0.185 268)

  10. Step 900

    900

    #22378D

    oklch(37.7% 0.145 268.1)

  11. Step 950

    950 (this color)

    #121F50

    oklch(26.2% 0.092 268.2)

Export this scale for Tailwind in the Tailwind colors tool

#121F50 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0026520.024
Deuteranopia (no green cones)#00204F0.018
Tritanopia (no blue cones)#002B340.073
Achromatopsia (no color)#2323230.092

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #121F50

    #121F50

    oklch(26.2% 0.092 268.2)

  • #2F2200

    #2F2200

    oklch(26% 0.053 87.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #121F50

    #121F50

    oklch(26.2% 0.092 268.2)

  • #00283D

    #00283D

    oklch(26.3% 0.058 237.5)

  • #2B164A

    #2B164A

    oklch(26.1% 0.092 298.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #121F50

    #121F50

    oklch(26.2% 0.092 268.2)

  • #3A1B00

    #3A1B00

    oklch(26.1% 0.063 57.9)

  • #222800

    #222800

    oklch(26.2% 0.061 118)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #121F50

    #121F50

    oklch(26.2% 0.092 268.2)

  • #470A07

    #470A07

    oklch(26.1% 0.091 28.5)

  • #002E0D

    #002E0D

    oklch(26.3% 0.076 148.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #121F50

    #121F50

    oklch(26.2% 0.092 268.2)

  • #440924

    #440924

    oklch(26.1% 0.091 358.2)

  • #2F2200

    #2F2200

    oklch(26% 0.053 87.4)

  • #002C24

    #002C24

    oklch(26.2% 0.049 177)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #121F50, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #121F50 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.