#120F06

Closest named color: Almost Black (#070D0D). oklch(16.9% 0.019 92.7), rgb(18, 15, 6).

Aa

White text reads best on this color (19.14:1).

About this color

#120F06 is a very dark close to neutral grey. In OKLCH its lightness is 17%, its chroma 0.019. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.029 away. White text reads best on it, at 19.14:1.

Hue familyNeutrals
Lightnessvery dark (17%)
Chromaclose to neutral grey (0.019)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.09:1
White text19.14:1

Values

HEX#120F06
RGBrgb(18, 15, 6)
HSLhsl(45, 50%, 5%)
OKLCHoklch(16.9% 0.019 92.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #120F06 19.14:1 AAA Lc -107.5 Preferred for body text
Black text on #120F06 1.09:1 Fails Lc 0.0 Not readable
#120F06 text on white 19.14:1 AAA Lc 105.5 Preferred for body text
#120F06 text on black 1.09:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #EBEAE5

    oklch(93.6% 0.007 97.4)

  3. Step 200

    200

    #DCD9D0

    oklch(88.5% 0.013 91.5)

  4. Step 300

    300

    #C5C1B1

    oklch(81% 0.022 95.3)

  5. Step 400

    400

    #A8A088

    oklch(70.6% 0.035 91.7)

  6. Step 500

    500

    #93896A

    oklch(63.1% 0.046 92.3)

  7. Step 600

    600

    #7D7352

    oklch(55.6% 0.049 93.2)

  8. Step 700

    700

    #6A6042

    oklch(49.1% 0.046 91.8)

  9. Step 800

    800

    #564F37

    oklch(42.8% 0.038 93.8)

  10. Step 900

    900

    #47412F

    oklch(37.6% 0.03 91.8)

  11. Step 950

    950 (this color)

    #120F06

    oklch(16.9% 0.019 92.7)

Export this scale for Tailwind in the Tailwind colors tool

#120F06 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#110F050.003
Deuteranopia (no green cones)#1210060.004
Tritanopia (no blue cones)#140E0D0.017
Achromatopsia (no color)#0F0F0F0.019

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #120F06

    #120F06

    oklch(16.9% 0.019 92.7)

  • #0C0F17

    #0C0F17

    oklch(16.9% 0.018 268.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #120F06

    #120F06

    oklch(16.9% 0.019 92.7)

  • #150D07

    #150D07

    oklch(16.8% 0.019 59.4)

  • #0E1107

    #0E1107

    oklch(17.1% 0.021 121.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #120F06

    #120F06

    oklch(16.9% 0.019 92.7)

  • #081017

    #081017

    oklch(16.9% 0.019 245.3)

  • #110D16

    #110D16

    oklch(16.9% 0.019 304.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #120F06

    #120F06

    oklch(16.9% 0.019 92.7)

  • #051114

    #051114

    oklch(16.7% 0.019 214.5)

  • #140C13

    #140C13

    oklch(16.8% 0.019 330.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #120F06

    #120F06

    oklch(16.9% 0.019 92.7)

  • #061210

    #061210

    oklch(17% 0.019 182.7)

  • #0C0F17

    #0C0F17

    oklch(16.9% 0.018 268.6)

  • #160C0E

    #160C0E

    oklch(16.9% 0.018 6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #120F06, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #120F06 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.