#110B05

Closest named color: Almost Black (#070D0D). oklch(15.5% 0.017 70.4), rgb(17, 11, 5).

Aa

White text reads best on this color (19.55:1).

About this color

#110B05 is a very dark close to neutral grey. In OKLCH its lightness is 16%, its chroma 0.017. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.025 away. White text reads best on it, at 19.55:1.

Hue familyNeutrals
Lightnessvery dark (16%)
Chromaclose to neutral grey (0.017)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.07:1
White text19.55:1

Values

HEX#110B05
RGBrgb(17, 11, 5)
HSLhsl(30, 55%, 4%)
OKLCHoklch(15.5% 0.017 70.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #110B05 19.55:1 AAA Lc -107.6 Preferred for body text
Black text on #110B05 1.07:1 Fails Lc 0.0 Not readable
#110B05 text on white 19.55:1 AAA Lc 105.7 Preferred for body text
#110B05 text on black 1.07:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #ECE9E6

    oklch(93.6% 0.005 67.8)

  3. Step 200

    200

    #DED8D1

    oklch(88.5% 0.012 71.9)

  4. Step 300

    300

    #C9BFB3

    oklch(81% 0.02 72.5)

  5. Step 400

    400

    #AE9E8B

    oklch(70.8% 0.033 72)

  6. Step 500

    500

    #9A866E

    oklch(63.2% 0.042 72)

  7. Step 600

    600

    #856F56

    oklch(55.6% 0.046 70.2)

  8. Step 700

    700

    #705D46

    oklch(49.1% 0.043 71.9)

  9. Step 800

    800

    #5C4C3A

    oklch(42.8% 0.035 70)

  10. Step 900

    900

    #4B3F32

    oklch(37.6% 0.027 69.1)

  11. Step 950

    950 (this color)

    #110B05

    oklch(15.5% 0.017 70.4)

Export this scale for Tailwind in the Tailwind colors tool

#110B05 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D0B050.009
Deuteranopia (no green cones)#0F0D050.009
Tritanopia (no blue cones)#130A090.013
Achromatopsia (no color)#0C0C0C0.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #110B05

    #110B05

    oklch(15.5% 0.017 70.4)

  • #070D13

    #070D13

    oklch(15.6% 0.016 247.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #110B05

    #110B05

    oklch(15.5% 0.017 70.4)

  • #130A07

    #130A07

    oklch(15.6% 0.017 41.1)

  • #0E0C05

    #0E0C05

    oklch(15.4% 0.016 95.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #110B05

    #110B05

    oklch(15.5% 0.017 70.4)

  • #050E11

    #050E11

    oklch(15.6% 0.016 219)

  • #0B0B14

    #0B0B14

    oklch(15.5% 0.019 283.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #110B05

    #110B05

    oklch(15.5% 0.017 70.4)

  • #040F0E

    #040F0E

    oklch(15.6% 0.018 188.8)

  • #0F0A12

    #0F0A12

    oklch(15.6% 0.018 312.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #110B05

    #110B05

    oklch(15.5% 0.017 70.4)

  • #060F0A

    #060F0A

    oklch(15.7% 0.018 160.7)

  • #070D13

    #070D13

    oklch(15.6% 0.016 247.6)

  • #11090F

    #11090F

    oklch(15.4% 0.018 335.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #110B05, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #110B05 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.