#103F24

Closest named color: Evergreen (#05472A). oklch(32.8% 0.07 154.3), rgb(16, 63, 36).

Aa

White text reads best on this color (11.94:1).

About this color

#103F24 is a dark, muted green. In OKLCH its lightness is 33%, its chroma 0.070 and its hue 154°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.026 away. White text reads best on it, at 11.94:1.

Hue familyGreens
Lightnessdark (33%)
Chromamuted (0.070)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text1.75:1
White text11.94:1

Values

HEX#103F24
RGBrgb(16, 63, 36)
HSLhsl(146, 59%, 15%)
OKLCHoklch(32.8% 0.07 154.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #103F24 11.94:1 AAA Lc -100.7 Preferred for body text
Black text on #103F24 1.75:1 Fails Lc 0.0 Not readable
#103F24 text on white 11.94:1 AAA Lc 97.1 Preferred for body text
#103F24 text on black 1.75:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F7F3

    oklch(97.1% 0.007 151.9)

  2. Step 100

    100

    #E3EDE5

    oklch(93.6% 0.015 151.8)

  3. Step 200

    200

    #CBDFD1

    oklch(88.5% 0.029 155.2)

  4. Step 300

    300

    #A7CBB2

    oklch(80.9% 0.052 154.8)

  5. Step 400

    400

    #76B089

    oklch(70.6% 0.083 154.3)

  6. Step 500

    500

    #4F9C6C

    oklch(63% 0.106 154.6)

  7. Step 600

    600

    #2E8753

    oklch(55.7% 0.117 154.1)

  8. Step 700

    700

    #1F7244

    oklch(49.1% 0.108 154.5)

  9. Step 800

    800

    #1D5D38

    oklch(42.7% 0.089 154.3)

  10. Step 900

    900 (this color)

    #103F24

    oklch(32.8% 0.07 154.3)

  11. Step 950

    950

    #132D1C

    oklch(27.1% 0.045 153.5)

Export this scale for Tailwind in the Tailwind colors tool

#103F24 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3F39220.062
Deuteranopia (no green cones)#3935260.061
Tritanopia (no blue cones)#003E380.035
Achromatopsia (no color)#3737370.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #103F24

    #103F24

    oklch(32.8% 0.07 154.3)

  • #4A2643

    #4A2643

    oklch(32.8% 0.069 334.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #103F24

    #103F24

    oklch(32.8% 0.07 154.3)

  • #2D3B0D

    #2D3B0D

    oklch(32.9% 0.07 124.8)

  • #003E38

    #003E38

    oklch(32.7% 0.058 184.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #103F24

    #103F24

    oklch(32.8% 0.07 154.3)

  • #3D2B52

    #3D2B52

    oklch(32.9% 0.07 304.1)

  • #522430

    #522430

    oklch(32.9% 0.07 5.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #103F24

    #103F24

    oklch(32.8% 0.07 154.3)

  • #2A3158

    #2A3158

    oklch(32.7% 0.07 274.2)

  • #53261C

    #53261C

    oklch(32.9% 0.07 33.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #103F24

    #103F24

    oklch(32.8% 0.07 154.3)

  • #0E3856

    #0E3856

    oklch(32.9% 0.07 244.3)

  • #4A2643

    #4A2643

    oklch(32.8% 0.069 334.7)

  • #4D2C05

    #4D2C05

    oklch(32.8% 0.07 64.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #103F24, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #103F24 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.