#102050

Closest named color: Marine (#042E60). oklch(26.3% 0.091 266.3), rgb(16, 32, 80).

Aa

White text reads best on this color (15.61:1).

About this color

#102050 is a dark, moderately saturated blue. In OKLCH its lightness is 26%, its chroma 0.091 and its hue 266°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.048 away. White text reads best on it, at 15.61:1.

Hue familyBlues
Lightnessdark (26%)
Chromamoderately saturated (0.091)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.34:1
White text15.61:1

Values

HEX#102050
RGBrgb(16, 32, 80)
HSLhsl(225, 67%, 19%)
OKLCHoklch(26.3% 0.091 266.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #102050 15.61:1 AAA Lc -105.0 Preferred for body text
Black text on #102050 1.34:1 Fails Lc 0.0 Not readable
#102050 text on white 15.61:1 AAA Lc 102.3 Preferred for body text
#102050 text on black 1.34:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E0EAFF

    oklch(93.6% 0.03 265.3)

  3. Step 200

    200

    #C8D9FF

    oklch(88.5% 0.056 266.2)

  4. Step 300

    300

    #A4BFFF

    oklch(80.8% 0.096 266.6)

  5. Step 400

    400

    #749CFF

    oklch(70.8% 0.152 266)

  6. Step 500

    500

    #517FFF

    oklch(63.2% 0.197 266)

  7. Step 600

    600

    #325EFC

    oklch(55.5% 0.239 266.2)

  8. Step 700

    700

    #274CDC

    oklch(49.1% 0.222 266.3)

  9. Step 800

    800

    #2040B1

    oklch(42.7% 0.183 266.1)

  10. Step 900

    900

    #1E388C

    oklch(37.7% 0.143 266.3)

  11. Step 950

    950 (this color)

    #102050

    oklch(26.3% 0.091 266.3)

Export this scale for Tailwind in the Tailwind colors tool

#102050 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0027520.023
Deuteranopia (no green cones)#00214F0.015
Tritanopia (no blue cones)#002C340.073
Achromatopsia (no color)#2424240.091

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #102050

    #102050

    oklch(26.3% 0.091 266.3)

  • #302200

    #302200

    oklch(26.2% 0.054 85.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #102050

    #102050

    oklch(26.3% 0.091 266.3)

  • #00283C

    #00283C

    oklch(26.2% 0.057 236.2)

  • #2A174B

    #2A174B

    oklch(26.3% 0.092 296.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #102050

    #102050

    oklch(26.3% 0.091 266.3)

  • #3B1B00

    #3B1B00

    oklch(26.3% 0.064 57)

  • #232800

    #232800

    oklch(26.3% 0.06 116.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #102050

    #102050

    oklch(26.3% 0.091 266.3)

  • #470A0A

    #470A0A

    oklch(26.2% 0.091 26.2)

  • #002E09

    #002E09

    oklch(26.2% 0.079 146.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #102050

    #102050

    oklch(26.3% 0.091 266.3)

  • #440A26

    #440A26

    oklch(26.3% 0.091 356.2)

  • #302200

    #302200

    oklch(26.2% 0.054 85.7)

  • #002C24

    #002C24

    oklch(26.2% 0.049 177)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #102050, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #102050 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.