#101F52

Closest named color: Marine (#042E60). oklch(26.3% 0.095 267.1), rgb(16, 31, 82).

Aa

White text reads best on this color (15.67:1).

About this color

#101F52 is a dark, moderately saturated blue. In OKLCH its lightness is 26%, its chroma 0.095 and its hue 267°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.048 away. White text reads best on it, at 15.67:1.

Hue familyBlues
Lightnessdark (26%)
Chromamoderately saturated (0.095)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.33:1
White text15.67:1

Values

HEX#101F52
RGBrgb(16, 31, 82)
HSLhsl(226, 67%, 19%)
OKLCHoklch(26.3% 0.095 267.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #101F52 15.67:1 AAA Lc -105.0 Preferred for body text
Black text on #101F52 1.33:1 Fails Lc 0.0 Not readable
#101F52 text on white 15.67:1 AAA Lc 102.3 Preferred for body text
#101F52 text on black 1.33:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E1EAFF

    oklch(93.7% 0.03 267.2)

  3. Step 200

    200

    #C9D9FF

    oklch(88.6% 0.055 267.2)

  4. Step 300

    300

    #A5BFFF

    oklch(80.9% 0.095 267.2)

  5. Step 400

    400

    #769BFF

    oklch(70.7% 0.152 267.2)

  6. Step 500

    500

    #547EFF

    oklch(63.1% 0.197 267)

  7. Step 600

    600

    #355CFF

    oklch(55.6% 0.244 267)

  8. Step 700

    700

    #2848E2

    oklch(49.1% 0.234 267)

  9. Step 800

    800

    #213DB6

    oklch(42.7% 0.193 267)

  10. Step 900

    900

    #1E3690

    oklch(37.6% 0.151 267.1)

  11. Step 950

    950 (this color)

    #101F52

    oklch(26.3% 0.095 267.1)

Export this scale for Tailwind in the Tailwind colors tool

#101F52 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0026540.022
Deuteranopia (no green cones)#0020510.015
Tritanopia (no blue cones)#002C350.076
Achromatopsia (no color)#2323230.096

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #101F52

    #101F52

    oklch(26.3% 0.095 267.1)

  • #302200

    #302200

    oklch(26.2% 0.054 85.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #101F52

    #101F52

    oklch(26.3% 0.095 267.1)

  • #00283D

    #00283D

    oklch(26.3% 0.058 237.5)

  • #2B164C

    #2B164C

    oklch(26.3% 0.095 297.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #101F52

    #101F52

    oklch(26.3% 0.095 267.1)

  • #3B1B00

    #3B1B00

    oklch(26.3% 0.064 57)

  • #232800

    #232800

    oklch(26.3% 0.06 116.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #101F52

    #101F52

    oklch(26.3% 0.095 267.1)

  • #490807

    #490807

    oklch(26.4% 0.095 27.5)

  • #002E0B

    #002E0B

    oklch(26.2% 0.078 147.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #101F52

    #101F52

    oklch(26.3% 0.095 267.1)

  • #450725

    #450725

    oklch(26.2% 0.095 357.1)

  • #302200

    #302200

    oklch(26.2% 0.054 85.7)

  • #002C24

    #002C24

    oklch(26.2% 0.049 177)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #101F52, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #101F52 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.