#100B03

Closest named color: Almost Black (#070D0D). oklch(15.3% 0.021 84.3), rgb(16, 11, 3).

Aa

White text reads best on this color (19.60:1).

About this color

#100B03 is a very dark close to neutral grey. In OKLCH its lightness is 15%, its chroma 0.021. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.027 away. White text reads best on it, at 19.60:1.

Hue familyNeutrals
Lightnessvery dark (15%)
Chromaclose to neutral grey (0.021)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.07:1
White text19.60:1

Values

HEX#100B03
RGBrgb(16, 11, 3)
HSLhsl(37, 68%, 4%)
OKLCHoklch(15.3% 0.021 84.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #100B03 19.60:1 AAA Lc -107.7 Preferred for body text
Black text on #100B03 1.07:1 Fails Lc 0.0 Not readable
#100B03 text on white 19.60:1 AAA Lc 105.7 Preferred for body text
#100B03 text on black 1.07:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECE9E4

    oklch(93.5% 0.007 80.7)

  3. Step 200

    200

    #DDD9CF

    oklch(88.6% 0.014 88.7)

  4. Step 300

    300

    #C8C0AF

    oklch(81% 0.025 85.8)

  5. Step 400

    400

    #AC9F84

    oklch(70.6% 0.041 85.3)

  6. Step 500

    500

    #988766

    oklch(63% 0.051 83.7)

  7. Step 600

    600

    #83714D

    oklch(55.6% 0.056 84.1)

  8. Step 700

    700

    #6F5E3E

    oklch(49% 0.052 82.7)

  9. Step 800

    800

    #5A4D33

    oklch(42.6% 0.043 84.1)

  10. Step 900

    900

    #4A402D

    oklch(37.6% 0.033 83.2)

  11. Step 950

    950 (this color)

    #100B03

    oklch(15.3% 0.021 84.3)

Export this scale for Tailwind in the Tailwind colors tool

#100B03 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D0B030.007
Deuteranopia (no green cones)#0E0C030.006
Tritanopia (no blue cones)#1209090.021
Achromatopsia (no color)#0C0C0C0.021

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #100B03

    #100B03

    oklch(15.3% 0.021 84.3)

  • #070C15

    #070C15

    oklch(15.4% 0.021 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #100B03

    #100B03

    oklch(15.3% 0.021 84.3)

  • #130904

    #130904

    oklch(15.2% 0.022 53.6)

  • #0C0D04

    #0C0D04

    oklch(15.4% 0.021 113.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #100B03

    #100B03

    oklch(15.3% 0.021 84.3)

  • #040D13

    #040D13

    oklch(15.2% 0.02 235)

  • #0C0A14

    #0C0A14

    oklch(15.3% 0.021 292.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #100B03

    #100B03

    oklch(15.3% 0.021 84.3)

  • #020E10

    #020E10

    oklch(15.2% 0.021 206.9)

  • #100911

    #100911

    oklch(15.4% 0.02 322.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #100B03

    #100B03

    oklch(15.3% 0.021 84.3)

  • #030F0B

    #030F0B

    oklch(15.4% 0.022 172.7)

  • #070C15

    #070C15

    oklch(15.4% 0.021 260.7)

  • #13080C

    #13080C

    oklch(15.3% 0.021 356.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #100B03, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #100B03 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.