#100A01

Closest named color: Almost Black (#070D0D). oklch(14.9% 0.027 85.8), rgb(16, 10, 1).

Aa

White text reads best on this color (19.70:1).

About this color

#100A01 is a very dark close to neutral grey. In OKLCH its lightness is 15%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Almost Black (#070D0D), ΔE 0.032 away. White text reads best on it, at 19.70:1.

Hue familyNeutrals
Lightnessvery dark (15%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameAlmost Black (#070D0D)
Black text1.06:1
White text19.70:1

Values

HEX#100A01
RGBrgb(16, 10, 1)
HSLhsl(36, 88%, 3%)
OKLCHoklch(14.9% 0.027 85.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #100A01 19.70:1 AAA Lc -107.7 Preferred for body text
Black text on #100A01 1.06:1 Fails Lc 0.0 Not readable
#100A01 text on white 19.70:1 AAA Lc 105.8 Preferred for body text
#100A01 text on black 1.06:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F7F5F2

    oklch(97.1% 0.005 78.3)

  2. Step 100

    100

    #ECE9E3

    oklch(93.5% 0.009 84.6)

  3. Step 200

    200

    #DED9CC

    oklch(88.6% 0.018 89.4)

  4. Step 300

    300

    #CAC0AA

    oklch(81% 0.032 86.5)

  5. Step 400

    400

    #AF9F7D

    oklch(70.8% 0.051 85.7)

  6. Step 500

    500

    #9B875B

    oklch(63.1% 0.065 86.1)

  7. Step 600

    600

    #867041

    oklch(55.5% 0.07 85.1)

  8. Step 700

    700

    #715E33

    oklch(49.1% 0.065 86.1)

  9. Step 800

    800

    #5C4D2B

    oklch(42.7% 0.054 86.3)

  10. Step 900

    900

    #4C4027

    oklch(37.7% 0.042 84.9)

  11. Step 950

    950 (this color)

    #100A01

    oklch(14.9% 0.027 85.8)

Export this scale for Tailwind in the Tailwind colors tool

#100A01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D0A010.007
Deuteranopia (no green cones)#0E0B010.006
Tritanopia (no blue cones)#1208070.023
Achromatopsia (no color)#0B0B0B0.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #100A01

    #100A01

    oklch(14.9% 0.027 85.8)

  • #060B16

    #060B16

    oklch(15% 0.026 263.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #100A01

    #100A01

    oklch(14.9% 0.027 85.8)

  • #130802

    #130802

    oklch(14.9% 0.027 59.3)

  • #0A0C02

    #0A0C02

    oklch(14.8% 0.026 116.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #100A01

    #100A01

    oklch(14.9% 0.027 85.8)

  • #020D15

    #020D15

    oklch(15.1% 0.026 236.1)

  • #0C0915

    #0C0915

    oklch(15.1% 0.026 294.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #100A01

    #100A01

    oklch(14.9% 0.027 85.8)

  • #000E10

    #000E10

    oklch(14.9% 0.025 204.5)

  • #110711

    #110711

    oklch(14.9% 0.027 326.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #100A01

    #100A01

    oklch(14.9% 0.027 85.8)

  • #000F0A

    #000F0A

    oklch(15% 0.029 173.1)

  • #060B16

    #060B16

    oklch(15% 0.026 263.1)

  • #14060B

    #14060B

    oklch(14.8% 0.028 356.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #100A01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #100A01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.