#0F526D

Closest named color: Deep Sea Blue (#015482). oklch(41.3% 0.077 231), rgb(15, 82, 109).

Aa

White text reads best on this color (8.57:1).

About this color

#0F526D is a dark, moderately saturated blue. In OKLCH its lightness is 41%, its chroma 0.077 and its hue 231°. Its hue sits on the cool side of the wheel. The nearest named color is Deep Sea Blue (#015482), ΔE 0.035 away. White text reads best on it, at 8.57:1.

Hue familyBlues
Lightnessdark (41%)
Chromamoderately saturated (0.077)
Temperaturecool
Nearest nameDeep Sea Blue (#015482)
Black text2.44:1
White text8.57:1

Values

HEX#0F526D
RGBrgb(15, 82, 109)
HSLhsl(197, 76%, 24%)
OKLCHoklch(41.3% 0.077 231)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F526D 8.57:1 AAA Lc -93.7 Preferred for body text
Black text on #0F526D 2.44:1 Fails Lc 14.9 Not readable
#0F526D text on white 8.57:1 AAA Lc 89.1 Fine for body text
#0F526D text on black 2.44:1 Fails Lc -13.1 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100

    #E2ECF1

    oklch(93.7% 0.013 228.9)

  3. Step 200

    200

    #C9DDE7

    oklch(88.6% 0.025 229.2)

  4. Step 300

    300

    #A4C7D9

    oklch(81% 0.045 230.4)

  5. Step 400

    400

    #71A9C5

    oklch(70.6% 0.071 230.8)

  6. Step 500

    500

    #4893B7

    oklch(63% 0.092 231.6)

  7. Step 600

    600

    #237DA3

    oklch(55.6% 0.1 231.2)

  8. Step 700

    700

    #13698C

    oklch(49% 0.094 231.8)

  9. Step 800

    800 (this color)

    #0F526D

    oklch(41.3% 0.077 231)

  10. Step 900

    900

    #1A475C

    oklch(37.7% 0.06 231.8)

  11. Step 950

    950

    #112A36

    oklch(27.1% 0.038 231.3)

Export this scale for Tailwind in the Tailwind colors tool

#0F526D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#44516E0.051
Deuteranopia (no green cones)#38486D0.044
Tritanopia (no blue cones)#00595B0.044
Achromatopsia (no color)#4C4C4C0.077

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F526D

    #0F526D

    oklch(41.3% 0.077 231)

  • #6C3E21

    #6C3E21

    oklch(41.3% 0.077 51.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F526D

    #0F526D

    oklch(41.3% 0.077 231)

  • #00565B

    #00565B

    oklch(41.2% 0.07 201.6)

  • #334B75

    #334B75

    oklch(41.4% 0.077 261)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F526D

    #0F526D

    oklch(41.3% 0.077 231)

  • #6F3939

    #6F3939

    oklch(41.3% 0.076 20.9)

  • #604610

    #604610

    oklch(41.2% 0.076 81.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F526D

    #0F526D

    oklch(41.3% 0.077 231)

  • #6A3850

    #6A3850

    oklch(41.2% 0.078 350.9)

  • #4D4F16

    #4D4F16

    oklch(41.3% 0.077 111.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F526D

    #0F526D

    oklch(41.3% 0.077 231)

  • #5E3C64

    #5E3C64

    oklch(41.2% 0.077 321.4)

  • #6C3E21

    #6C3E21

    oklch(41.3% 0.077 51.4)

  • #32552D

    #32552D

    oklch(41.2% 0.076 141.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F526D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F526D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.