#0F4B96

Closest named color: Cobalt (#1E488F). oklch(42.2% 0.137 257), rgb(15, 75, 150).

Aa

White text reads best on this color (8.51:1).

About this color

#0F4B96 is a dark, moderately saturated blue. In OKLCH its lightness is 42%, its chroma 0.137 and its hue 257°. Its hue sits on the cool side of the wheel. The nearest named color is Cobalt (#1E488F), ΔE 0.015 away. White text reads best on it, at 8.51:1.

Hue familyBlues
Lightnessdark (42%)
Chromamoderately saturated (0.137)
Temperaturecool
Nearest nameCobalt (#1E488F)
Black text2.46:1
White text8.51:1

Values

HEX#0F4B96
RGBrgb(15, 75, 150)
HSLhsl(213, 82%, 32%)
OKLCHoklch(42.2% 0.137 257)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F4B96 8.51:1 AAA Lc -93.3 Preferred for body text
Black text on #0F4B96 2.46:1 Fails Lc 15.3 Dividers and decoration only
#0F4B96 text on white 8.51:1 AAA Lc 88.7 Fine for body text
#0F4B96 text on black 2.46:1 Fails Lc -13.5 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 800.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E0EBFA

    oklch(93.6% 0.024 256.1)

  3. Step 200

    200

    #C7DBF7

    oklch(88.5% 0.044 256.8)

  4. Step 300

    300

    #A0C3F4

    oklch(80.9% 0.079 256.8)

  5. Step 400

    400

    #6BA2EF

    oklch(70.7% 0.128 257)

  6. Step 500

    500

    #4189EA

    oklch(63.2% 0.163 256.8)

  7. Step 600

    600

    #1D70D8

    oklch(55.6% 0.177 256.9)

  8. Step 700

    700

    #0E5DBB

    oklch(49.1% 0.164 256.9)

  9. Step 800

    800 (this color)

    #0F4B96

    oklch(42.2% 0.137 257)

  10. Step 900

    900

    #174079

    oklch(37.6% 0.107 257.5)

  11. Step 950

    950

    #0F2647

    oklch(27% 0.068 257.7)

Export this scale for Tailwind in the Tailwind colors tool

#0F4B96 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1D53990.026
Deuteranopia (no green cones)#0047950.014
Tritanopia (no blue cones)#005D690.103
Achromatopsia (no color)#4D4D4D0.137

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F4B96

    #0F4B96

    oklch(42.2% 0.137 257)

  • #684600

    #684600

    oklch(42.2% 0.088 77.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F4B96

    #0F4B96

    oklch(42.2% 0.137 257)

  • #005670

    #005670

    oklch(42.3% 0.081 226.9)

  • #4B3C93

    #4B3C93

    oklch(42.1% 0.137 286.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F4B96

    #0F4B96

    oklch(42.2% 0.137 257)

  • #7F3400

    #7F3400

    oklch(42.3% 0.117 46.8)

  • #545000

    #545000

    oklch(42.2% 0.09 106.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F4B96

    #0F4B96

    oklch(42.2% 0.137 257)

  • #882232

    #882232

    oklch(42.1% 0.136 16.7)

  • #265C00

    #265C00

    oklch(42.1% 0.128 137)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F4B96

    #0F4B96

    oklch(42.2% 0.137 257)

  • #7F255C

    #7F255C

    oklch(42.2% 0.137 346.9)

  • #684600

    #684600

    oklch(42.2% 0.088 77.2)

  • #005C43

    #005C43

    oklch(42.1% 0.087 166.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F4B96, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F4B96 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.