#0F2003

Closest named color: Dark Forest Green (#002D04). oklch(22% 0.056 134), rgb(15, 32, 3).

Aa

White text reads best on this color (17.09:1).

About this color

#0F2003 is a very dark, muted green. In OKLCH its lightness is 22%, its chroma 0.056 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Dark Forest Green (#002D04), ΔE 0.048 away. White text reads best on it, at 17.09:1.

Hue familyGreens
Lightnessvery dark (22%)
Chromamuted (0.056)
Temperaturein between
Nearest nameDark Forest Green (#002D04)
Black text1.22:1
White text17.09:1

Values

HEX#0F2003
RGBrgb(15, 32, 3)
HSLhsl(95, 83%, 7%)
OKLCHoklch(22% 0.056 134)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F2003 17.09:1 AAA Lc -106.3 Preferred for body text
Black text on #0F2003 1.22:1 Fails Lc 0.0 Not readable
#0F2003 text on white 17.09:1 AAA Lc 103.9 Preferred for body text
#0F2003 text on black 1.22:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F7F1

    oklch(97.1% 0.009 134.9)

  2. Step 100

    100

    #E5EDE0

    oklch(93.6% 0.019 133.1)

  3. Step 200

    200

    #CFDFC6

    oklch(88.5% 0.038 134.1)

  4. Step 300

    300

    #AFCB9F

    oklch(81% 0.067 134.3)

  5. Step 400

    400

    #85AF6A

    oklch(70.7% 0.106 134)

  6. Step 500

    500

    #669B3F

    oklch(63.2% 0.136 133.9)

  7. Step 600

    600

    #4C8518

    oklch(55.6% 0.149 134)

  8. Step 700

    700

    #3D7007

    oklch(49% 0.137 134)

  9. Step 800

    800

    #335C0D

    oklch(42.8% 0.114 134)

  10. Step 900

    900

    #2D4B15

    oklch(37.6% 0.088 133.8)

  11. Step 950

    950 (this color)

    #0F2003

    oklch(22% 0.056 134)

Export this scale for Tailwind in the Tailwind colors tool

#0F2003 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#221D010.033
Deuteranopia (no green cones)#1F1B050.033
Tritanopia (no blue cones)#0F1E1A0.042
Achromatopsia (no color)#1C1C1C0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F2003

    #0F2003

    oklch(22% 0.056 134)

  • #24122D

    #24122D

    oklch(22.2% 0.056 313.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F2003

    #0F2003

    oklch(22% 0.056 134)

  • #1E1B00

    #1E1B00

    oklch(21.9% 0.046 103.8)

  • #002115

    #002115

    oklch(22% 0.046 165)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F2003

    #0F2003

    oklch(22% 0.056 134)

  • #181634

    #181634

    oklch(22.1% 0.057 283.7)

  • #2C0E21

    #2C0E21

    oklch(22% 0.057 343.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F2003

    #0F2003

    oklch(22% 0.056 134)

  • #061B34

    #061B34

    oklch(22.1% 0.056 254.3)

  • #300E13

    #300E13

    oklch(22.2% 0.056 13.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F2003

    #0F2003

    oklch(22% 0.056 134)

  • #001F29

    #001F29

    oklch(22.2% 0.041 223)

  • #24122D

    #24122D

    oklch(22.2% 0.056 313.4)

  • #2F1003

    #2F1003

    oklch(22% 0.056 44)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F2003, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F2003 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.