#0F0421

Closest named color: Midnight (#03012D). oklch(15.1% 0.061 297.5), rgb(15, 4, 33).

Aa

White text reads best on this color (19.81:1).

About this color

#0F0421 is a very dark, muted purple. In OKLCH its lightness is 15%, its chroma 0.061 and its hue 297°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Midnight (#03012D), ΔE 0.044 away. White text reads best on it, at 19.81:1.

Hue familyPurples
Lightnessvery dark (15%)
Chromamuted (0.061)
Temperaturein between
Nearest nameMidnight (#03012D)
Black text1.05:1
White text19.81:1

Values

HEX#0F0421
RGBrgb(15, 4, 33)
HSLhsl(263, 78%, 7%)
OKLCHoklch(15.1% 0.061 297.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0F0421 19.81:1 AAA Lc -107.6 Preferred for body text
Black text on #0F0421 1.05:1 Fails Lc 0.0 Not readable
#0F0421 text on white 19.81:1 AAA Lc 105.7 Preferred for body text
#0F0421 text on black 1.05:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F6F4FB

    oklch(97.1% 0.009 299.2)

  2. Step 100

    100

    #EBE7F6

    oklch(93.5% 0.021 298.2)

  3. Step 200

    200

    #DCD4F1

    oklch(88.5% 0.04 298.2)

  4. Step 300

    300

    #C5B7EA

    oklch(80.8% 0.072 297.3)

  5. Step 400

    400

    #A991DF

    oklch(70.8% 0.114 297.6)

  6. Step 500

    500

    #9473D6

    oklch(63% 0.147 297.4)

  7. Step 600

    600

    #7F5AC3

    oklch(55.6% 0.158 297.2)

  8. Step 700

    700

    #6C49A9

    oklch(49.2% 0.149 297.5)

  9. Step 800

    800

    #583C89

    oklch(42.7% 0.124 297.7)

  10. Step 900

    900

    #48346D

    oklch(37.6% 0.096 297.8)

  11. Step 950

    950 (this color)

    #0F0421

    oklch(15.1% 0.061 297.5)

Export this scale for Tailwind in the Tailwind colors tool

#0F0421 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#000A220.040
Deuteranopia (no green cones)#0009200.040
Tritanopia (no blue cones)#0A0A110.046
Achromatopsia (no color)#0A0A0A0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0F0421

    #0F0421

    oklch(15.1% 0.061 297.5)

  • #0A0D00

    #0A0D00

    oklch(15% 0.035 118)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0F0421

    #0F0421

    oklch(15.1% 0.061 297.5)

  • #030824

    #030824

    oklch(15.1% 0.06 267.4)

  • #180218

    #180218

    oklch(15.3% 0.059 328)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0F0421

    #0F0421

    oklch(15.1% 0.061 297.5)

  • #110A00

    #110A00

    oklch(15% 0.031 85.7)

  • #001002

    #001002

    oklch(15.1% 0.045 147)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0F0421

    #0F0421

    oklch(15.1% 0.061 297.5)

  • #160700

    #160700

    oklch(15% 0.036 58.6)

  • #000F0B

    #000F0B

    oklch(15.1% 0.028 177)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0F0421

    #0F0421

    oklch(15.1% 0.061 297.5)

  • #1F0001

    #1F0001

    oklch(15.1% 0.061 25.4)

  • #0A0D00

    #0A0D00

    oklch(15% 0.035 118)

  • #000E11

    #000E11

    oklch(15% 0.026 209.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0F0421, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0F0421 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.