#0E2B60

Closest named color: Marine (#042E60). oklch(30.3% 0.101 261.2), rgb(14, 43, 96).

Aa

White text reads best on this color (13.69:1).

About this color

#0E2B60 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.101 and its hue 261°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.010 away. White text reads best on it, at 13.69:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.101)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.53:1
White text13.69:1

Values

HEX#0E2B60
RGBrgb(14, 43, 96)
HSLhsl(219, 75%, 22%)
OKLCHoklch(30.3% 0.101 261.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0E2B60 13.69:1 AAA Lc -103.0 Preferred for body text
Black text on #0E2B60 1.53:1 Fails Lc 0.0 Not readable
#0E2B60 text on white 13.69:1 AAA Lc 99.9 Preferred for body text
#0E2B60 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DFEBFF

    oklch(93.7% 0.03 260.7)

  3. Step 200

    200

    #C5DAFF

    oklch(88.5% 0.056 261.8)

  4. Step 300

    300

    #9EC1FF

    oklch(80.8% 0.096 261.6)

  5. Step 400

    400

    #699FFF

    oklch(70.8% 0.152 261.1)

  6. Step 500

    500

    #3E82FF

    oklch(63% 0.199 261.3)

  7. Step 600

    600

    #0062FE

    oklch(55.5% 0.244 261.3)

  8. Step 700

    700

    #0052D7

    oklch(49% 0.215 261.2)

  9. Step 800

    800

    #0043B3

    oklch(42.8% 0.187 261.2)

  10. Step 900

    900

    #043894

    oklch(37.7% 0.16 261.3)

  11. Step 950

    950 (this color)

    #0E2B60

    oklch(30.3% 0.101 261.2)

Export this scale for Tailwind in the Tailwind colors tool

#0E2B60 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0731620.018
Deuteranopia (no green cones)#002A5F0.011
Tritanopia (no blue cones)#0038410.078
Achromatopsia (no color)#2D2D2D0.101

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0E2B60

    #0E2B60

    oklch(30.3% 0.101 261.2)

  • #3E2A00

    #3E2A00

    oklch(30.1% 0.062 80.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0E2B60

    #0E2B60

    oklch(30.3% 0.101 261.2)

  • #003347

    #003347

    oklch(30.1% 0.061 231.2)

  • #30215C

    #30215C

    oklch(30.2% 0.101 290.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0E2B60

    #0E2B60

    oklch(30.3% 0.101 261.2)

  • #4C2000

    #4C2000

    oklch(30.2% 0.079 51.1)

  • #303100

    #303100

    oklch(30.2% 0.066 111)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0E2B60

    #0E2B60

    oklch(30.3% 0.101 261.2)

  • #561117

    #561117

    oklch(30.2% 0.1 21.1)

  • #063A00

    #063A00

    oklch(30.4% 0.1 141.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0E2B60

    #0E2B60

    oklch(30.3% 0.101 261.2)

  • #511234

    #511234

    oklch(30.3% 0.1 351.6)

  • #3E2A00

    #3E2A00

    oklch(30.1% 0.062 80.6)

  • #00382B

    #00382B

    oklch(30.3% 0.059 171.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0E2B60, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0E2B60 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.