#0E215E

Closest named color: Marine (#042E60). oklch(27.8% 0.112 265.9), rgb(14, 33, 94).

Aa

White text reads best on this color (15.02:1).

About this color

#0E215E is a dark, moderately saturated blue. In OKLCH its lightness is 28%, its chroma 0.112 and its hue 266°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.036 away. White text reads best on it, at 15.02:1.

Hue familyBlues
Lightnessdark (28%)
Chromamoderately saturated (0.112)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.39:1
White text15.02:1

Values

HEX#0E215E
RGBrgb(14, 33, 94)
HSLhsl(226, 74%, 21%)
OKLCHoklch(27.8% 0.112 265.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0E215E 15.02:1 AAA Lc -104.3 Preferred for body text
Black text on #0E215E 1.39:1 Fails Lc 0.0 Not readable
#0E215E text on white 15.02:1 AAA Lc 101.5 Preferred for body text
#0E215E text on black 1.39:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E0EAFF

    oklch(93.6% 0.03 265.3)

  3. Step 200

    200

    #C8D9FF

    oklch(88.5% 0.056 266.2)

  4. Step 300

    300

    #A4C0FF

    oklch(81% 0.095 265.8)

  5. Step 400

    400

    #739CFF

    oklch(70.7% 0.152 265.7)

  6. Step 500

    500

    #507FFF

    oklch(63.1% 0.197 265.8)

  7. Step 600

    600

    #2F5DFF

    oklch(55.5% 0.245 265.9)

  8. Step 700

    700

    #1B3CF7

    oklch(49.1% 0.272 265.9)

  9. Step 800

    800

    #1634C8

    oklch(42.7% 0.227 265.9)

  10. Step 900

    900

    #15329D

    oklch(37.8% 0.176 265.8)

  11. Step 950

    950 (this color)

    #0E215E

    oklch(27.8% 0.112 265.9)

Export this scale for Tailwind in the Tailwind colors tool

#0E215E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#002A600.025
Deuteranopia (no green cones)#00235D0.012
Tritanopia (no blue cones)#00313C0.087
Achromatopsia (no color)#2727270.112

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0E215E

    #0E215E

    oklch(27.8% 0.112 265.9)

  • #352600

    #352600

    oklch(27.9% 0.057 86)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0E215E

    #0E215E

    oklch(27.8% 0.112 265.9)

  • #002C41

    #002C41

    oklch(27.7% 0.059 235.6)

  • #2F1657

    #2F1657

    oklch(27.8% 0.11 296)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0E215E

    #0E215E

    oklch(27.8% 0.112 265.9)

  • #411E00

    #411E00

    oklch(27.9% 0.068 56.4)

  • #272C00

    #272C00

    oklch(27.8% 0.064 116.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0E215E

    #0E215E

    oklch(27.8% 0.112 265.9)

  • #520106

    #520106

    oklch(27.7% 0.111 25.8)

  • #00330A

    #00330A

    oklch(27.9% 0.085 146)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0E215E

    #0E215E

    oklch(27.8% 0.112 265.9)

  • #4E012A

    #4E012A

    oklch(27.7% 0.112 355.9)

  • #352600

    #352600

    oklch(27.9% 0.057 86)

  • #003027

    #003027

    oklch(27.6% 0.052 176.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0E215E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0E215E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.