#0E1D3D

Closest named color: Rich Black (#0D1B2A). oklch(23.8% 0.065 263.4), rgb(14, 29, 61).

Aa

White text reads best on this color (16.64:1).

About this color

#0E1D3D is a very dark, muted blue. In OKLCH its lightness is 24%, its chroma 0.065 and its hue 263°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.037 away. White text reads best on it, at 16.64:1.

Hue familyBlues
Lightnessvery dark (24%)
Chromamuted (0.065)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.26:1
White text16.64:1

Values

HEX#0E1D3D
RGBrgb(14, 29, 61)
HSLhsl(221, 63%, 15%)
OKLCHoklch(23.8% 0.065 263.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0E1D3D 16.64:1 AAA Lc -105.9 Preferred for body text
Black text on #0E1D3D 1.26:1 Fails Lc 0.0 Not readable
#0E1D3D text on white 16.64:1 AAA Lc 103.4 Preferred for body text
#0E1D3D text on black 1.26:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6FD

    oklch(97.2% 0.01 261.8)

  2. Step 100

    100

    #E2EAF9

    oklch(93.5% 0.022 263.2)

  3. Step 200

    200

    #CBDAF6

    oklch(88.6% 0.042 263)

  4. Step 300

    300

    #A7C1F3

    oklch(80.9% 0.077 263.3)

  5. Step 400

    400

    #789FED

    oklch(70.7% 0.123 263.3)

  6. Step 500

    500

    #5685E7

    oklch(63.1% 0.156 263.3)

  7. Step 600

    600

    #3C6CD5

    oklch(55.5% 0.17 263.4)

  8. Step 700

    700

    #2F5AB9

    oklch(49.2% 0.158 263.4)

  9. Step 800

    800

    #274A96

    oklch(42.7% 0.131 263.3)

  10. Step 900

    900

    #243F77

    oklch(37.8% 0.101 263.1)

  11. Step 950

    950 (this color)

    #0E1D3D

    oklch(23.8% 0.065 263.4)

Export this scale for Tailwind in the Tailwind colors tool

#0E1D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0D203E0.010
Deuteranopia (no green cones)#051C3C0.011
Tritanopia (no blue cones)#00242A0.051
Achromatopsia (no color)#1E1E1E0.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0E1D3D

    #0E1D3D

    oklch(23.8% 0.065 263.4)

  • #2A1C00

    #2A1C00

    oklch(23.8% 0.049 82.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0E1D3D

    #0E1D3D

    oklch(23.8% 0.065 263.4)

  • #002232

    #002232

    oklch(23.7% 0.049 233.4)

  • #21173A

    #21173A

    oklch(23.8% 0.065 294.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0E1D3D

    #0E1D3D

    oklch(23.8% 0.065 263.4)

  • #341500

    #341500

    oklch(23.8% 0.06 53.3)

  • #1F2100

    #1F2100

    oklch(23.8% 0.053 113)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0E1D3D

    #0E1D3D

    oklch(23.8% 0.065 263.4)

  • #380F0F

    #380F0F

    oklch(23.8% 0.066 23.5)

  • #072608

    #072608

    oklch(23.7% 0.064 143.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0E1D3D

    #0E1D3D

    oklch(23.8% 0.065 263.4)

  • #350F21

    #350F21

    oklch(23.8% 0.065 353.7)

  • #2A1C00

    #2A1C00

    oklch(23.8% 0.049 82.5)

  • #00261D

    #00261D

    oklch(23.9% 0.046 173)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0E1D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0E1D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.