#0D3F32

Closest named color: Evergreen (#05472A). oklch(33.1% 0.057 171.6), rgb(13, 63, 50).

Aa

White text reads best on this color (11.83:1).

About this color

#0D3F32 is a dark, muted teal or cyan. In OKLCH its lightness is 33%, its chroma 0.057 and its hue 172°. Its hue sits on the cool side of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.035 away. White text reads best on it, at 11.83:1.

Hue familyTeals and cyans
Lightnessdark (33%)
Chromamuted (0.057)
Temperaturecool
Nearest nameEvergreen (#05472A)
Black text1.77:1
White text11.83:1

Values

HEX#0D3F32
RGBrgb(13, 63, 50)
HSLhsl(164, 66%, 15%)
OKLCHoklch(33.1% 0.057 171.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D3F32 11.83:1 AAA Lc -100.5 Preferred for body text
Black text on #0D3F32 1.77:1 Fails Lc 0.0 Not readable
#0D3F32 text on white 11.83:1 AAA Lc 96.9 Preferred for body text
#0D3F32 text on black 1.77:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F2F7F5

    oklch(97.2% 0.006 170.4)

  2. Step 100

    100

    #E2EDE9

    oklch(93.7% 0.013 172.4)

  3. Step 200

    200

    #CADFD7

    oklch(88.6% 0.025 170.9)

  4. Step 300

    300

    #A6CABD

    oklch(80.9% 0.043 171.3)

  5. Step 400

    400

    #74AF9B

    oklch(70.8% 0.068 171)

  6. Step 500

    500

    #4B9B83

    oklch(63.2% 0.088 171.4)

  7. Step 600

    600

    #27856C

    oklch(55.6% 0.095 171.3)

  8. Step 700

    700

    #17715A

    oklch(49.2% 0.089 170.9)

  9. Step 800

    800

    #185C4A

    oklch(42.8% 0.073 171.4)

  10. Step 900

    900 (this color)

    #0D3F32

    oklch(33.1% 0.057 171.6)

  11. Step 950

    950

    #122C24

    oklch(27% 0.036 171.2)

Export this scale for Tailwind in the Tailwind colors tool

#0D3F32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#3D3A310.059
Deuteranopia (no green cones)#3635330.057
Tritanopia (no blue cones)#00403B0.015
Achromatopsia (no color)#3737370.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D3F32

    #0D3F32

    oklch(33.1% 0.057 171.6)

  • #4C2939

    #4C2939

    oklch(33.2% 0.057 351.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D3F32

    #0D3F32

    oklch(33.1% 0.057 171.6)

  • #243D21

    #243D21

    oklch(33.1% 0.057 141.8)

  • #003E42

    #003E42

    oklch(33.1% 0.056 202)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D3F32

    #0D3F32

    oklch(33.1% 0.057 171.6)

  • #432B47

    #432B47

    oklch(33% 0.057 321.7)

  • #4F2928

    #4F2928

    oklch(33.1% 0.057 22.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D3F32

    #0D3F32

    oklch(33.1% 0.057 171.6)

  • #363051

    #363051

    oklch(33.1% 0.058 291.3)

  • #4D2D19

    #4D2D19

    oklch(33.3% 0.057 51.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D3F32

    #0D3F32

    oklch(33.1% 0.057 171.6)

  • #253553

    #253553

    oklch(33% 0.058 262.3)

  • #4C2939

    #4C2939

    oklch(33.2% 0.057 351.8)

  • #44320E

    #44320E

    oklch(33% 0.057 81.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D3F32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D3F32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.