#0D2B61

Closest named color: Marine (#042E60). oklch(30.3% 0.103 261.1), rgb(13, 43, 97).

Aa

White text reads best on this color (13.67:1).

About this color

#0D2B61 is a dark, moderately saturated blue. In OKLCH its lightness is 30%, its chroma 0.103 and its hue 261°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.010 away. White text reads best on it, at 13.67:1.

Hue familyBlues
Lightnessdark (30%)
Chromamoderately saturated (0.103)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.53:1
White text13.67:1

Values

HEX#0D2B61
RGBrgb(13, 43, 97)
HSLhsl(219, 76%, 22%)
OKLCHoklch(30.3% 0.103 261.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D2B61 13.67:1 AAA Lc -103.0 Preferred for body text
Black text on #0D2B61 1.53:1 Fails Lc 0.0 Not readable
#0D2B61 text on white 13.67:1 AAA Lc 99.8 Preferred for body text
#0D2B61 text on black 1.53:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F0F6FF

    oklch(97.1% 0.014 258.3)

  2. Step 100

    100

    #DFEBFF

    oklch(93.7% 0.03 260.7)

  3. Step 200

    200

    #C5DAFF

    oklch(88.5% 0.056 261.8)

  4. Step 300

    300

    #9EC1FF

    oklch(80.8% 0.096 261.6)

  5. Step 400

    400

    #689FFF

    oklch(70.7% 0.153 260.8)

  6. Step 500

    500

    #3D82FF

    oklch(63% 0.199 261.1)

  7. Step 600

    600

    #0063FD

    oklch(55.6% 0.242 261.1)

  8. Step 700

    700

    #0053D6

    oklch(49.1% 0.213 261)

  9. Step 800

    800

    #0043B2

    oklch(42.7% 0.186 261.1)

  10. Step 900

    900

    #013895

    oklch(37.7% 0.161 261)

  11. Step 950

    950 (this color)

    #0D2B61

    oklch(30.3% 0.103 261.1)

Export this scale for Tailwind in the Tailwind colors tool

#0D2B61 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0532630.020
Deuteranopia (no green cones)#002A600.011
Tritanopia (no blue cones)#0038410.079
Achromatopsia (no color)#2D2D2D0.103

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D2B61

    #0D2B61

    oklch(30.3% 0.103 261.1)

  • #3E2B00

    #3E2B00

    oklch(30.4% 0.062 82.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D2B61

    #0D2B61

    oklch(30.3% 0.103 261.1)

  • #003448

    #003448

    oklch(30.5% 0.061 230.8)

  • #31215D

    #31215D

    oklch(30.4% 0.102 291.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D2B61

    #0D2B61

    oklch(30.3% 0.103 261.1)

  • #4C2000

    #4C2000

    oklch(30.2% 0.079 51.1)

  • #303100

    #303100

    oklch(30.2% 0.066 111)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D2B61

    #0D2B61

    oklch(30.3% 0.103 261.1)

  • #571016

    #571016

    oklch(30.3% 0.102 21.6)

  • #073A00

    #073A00

    oklch(30.4% 0.1 141)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D2B61

    #0D2B61

    oklch(30.3% 0.103 261.1)

  • #521135

    #521135

    oklch(30.4% 0.103 351.1)

  • #3E2B00

    #3E2B00

    oklch(30.4% 0.062 82.4)

  • #00382B

    #00382B

    oklch(30.3% 0.059 171.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D2B61, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D2B61 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.