#0D205C

Closest named color: Marine (#042E60). oklch(27.3% 0.11 265.8), rgb(13, 32, 92).

Aa

White text reads best on this color (15.23:1).

About this color

#0D205C is a dark, moderately saturated blue. In OKLCH its lightness is 27%, its chroma 0.110 and its hue 266°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.040 away. White text reads best on it, at 15.23:1.

Hue familyBlues
Lightnessdark (27%)
Chromamoderately saturated (0.110)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.37:1
White text15.23:1

Values

HEX#0D205C
RGBrgb(13, 32, 92)
HSLhsl(226, 75%, 21%)
OKLCHoklch(27.3% 0.11 265.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D205C 15.23:1 AAA Lc -104.5 Preferred for body text
Black text on #0D205C 1.37:1 Fails Lc 0.0 Not readable
#0D205C text on white 15.23:1 AAA Lc 101.7 Preferred for body text
#0D205C text on black 1.37:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F5FF

    oklch(97% 0.014 268.5)

  2. Step 100

    100

    #E0EAFF

    oklch(93.6% 0.03 265.3)

  3. Step 200

    200

    #C8D9FF

    oklch(88.5% 0.056 266.2)

  4. Step 300

    300

    #A3C0FF

    oklch(80.9% 0.095 265.2)

  5. Step 400

    400

    #739CFF

    oklch(70.7% 0.152 265.7)

  6. Step 500

    500

    #507FFF

    oklch(63.1% 0.197 265.8)

  7. Step 600

    600

    #2E5DFF

    oklch(55.5% 0.245 265.8)

  8. Step 700

    700

    #1A3DF6

    oklch(49.1% 0.27 265.7)

  9. Step 800

    800

    #1635C6

    oklch(42.6% 0.223 265.8)

  10. Step 900

    900

    #15329C

    oklch(37.7% 0.175 265.7)

  11. Step 950

    950 (this color)

    #0D205C

    oklch(27.3% 0.11 265.8)

Export this scale for Tailwind in the Tailwind colors tool

#0D205C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#00295E0.025
Deuteranopia (no green cones)#00225B0.012
Tritanopia (no blue cones)#002F3A0.085
Achromatopsia (no color)#2525250.111

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D205C

    #0D205C

    oklch(27.3% 0.11 265.8)

  • #332500

    #332500

    oklch(27.4% 0.056 87.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D205C

    #0D205C

    oklch(27.3% 0.11 265.8)

  • #002B40

    #002B40

    oklch(27.3% 0.059 236.1)

  • #2E1556

    #2E1556

    oklch(27.4% 0.11 295.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D205C

    #0D205C

    oklch(27.3% 0.11 265.8)

  • #3F1D00

    #3F1D00

    oklch(27.4% 0.067 56.6)

  • #262A00

    #262A00

    oklch(27.2% 0.062 115.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D205C

    #0D205C

    oklch(27.3% 0.11 265.8)

  • #500106

    #500106

    oklch(27.3% 0.109 25.7)

  • #003109

    #003109

    oklch(27.2% 0.084 145.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D205C

    #0D205C

    oklch(27.3% 0.11 265.8)

  • #4C0129

    #4C0129

    oklch(27.3% 0.11 355.7)

  • #332500

    #332500

    oklch(27.4% 0.056 87.1)

  • #002F26

    #002F26

    oklch(27.3% 0.051 175.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D205C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D205C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.