#0D1B3D

Closest named color: Rich Black (#0D1B2A). oklch(23.2% 0.068 264.8), rgb(13, 27, 61).

Aa

White text reads best on this color (16.91:1).

About this color

#0D1B3D is a very dark, muted blue. In OKLCH its lightness is 23%, its chroma 0.068 and its hue 265°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.037 away. White text reads best on it, at 16.91:1.

Hue familyBlues
Lightnessvery dark (23%)
Chromamuted (0.068)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.24:1
White text16.91:1

Values

HEX#0D1B3D
RGBrgb(13, 27, 61)
HSLhsl(223, 65%, 15%)
OKLCHoklch(23.2% 0.068 264.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D1B3D 16.91:1 AAA Lc -106.1 Preferred for body text
Black text on #0D1B3D 1.24:1 Fails Lc 0.0 Not readable
#0D1B3D text on white 16.91:1 AAA Lc 103.7 Preferred for body text
#0D1B3D text on black 1.24:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6FD

    oklch(97.2% 0.01 261.8)

  2. Step 100

    100

    #E2EAFA

    oklch(93.6% 0.023 264.5)

  3. Step 200

    200

    #CBD9F8

    oklch(88.5% 0.045 266.2)

  4. Step 300

    300

    #A7C0F6

    oklch(80.8% 0.082 265.3)

  5. Step 400

    400

    #789EF1

    oklch(70.6% 0.129 264.6)

  6. Step 500

    500

    #5783EC

    oklch(63% 0.165 264.9)

  7. Step 600

    600

    #3D6ADB

    oklch(55.6% 0.18 264.8)

  8. Step 700

    700

    #3058BE

    oklch(49.2% 0.167 264.7)

  9. Step 800

    800

    #284899

    oklch(42.6% 0.138 264.9)

  10. Step 900

    900

    #243E7A

    oklch(37.8% 0.107 264.3)

  11. Step 950

    950 (this color)

    #0D1B3D

    oklch(23.2% 0.068 264.8)

Export this scale for Tailwind in the Tailwind colors tool

#0D1B3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#091F3E0.013
Deuteranopia (no green cones)#011B3C0.014
Tritanopia (no blue cones)#0023290.055
Achromatopsia (no color)#1D1D1D0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D1B3D

    #0D1B3D

    oklch(23.2% 0.068 264.8)

  • #281B00

    #281B00

    oklch(23.2% 0.048 83.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D1B3D

    #0D1B3D

    oklch(23.2% 0.068 264.8)

  • #002131

    #002131

    oklch(23.3% 0.049 233.9)

  • #20153A

    #20153A

    oklch(23.2% 0.069 294.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D1B3D

    #0D1B3D

    oklch(23.2% 0.068 264.8)

  • #311400

    #311400

    oklch(23.1% 0.058 54.4)

  • #1D2000

    #1D2000

    oklch(23.2% 0.053 114.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D1B3D

    #0D1B3D

    oklch(23.2% 0.068 264.8)

  • #370D0C

    #370D0C

    oklch(23.2% 0.067 25.2)

  • #032506

    #032506

    oklch(23.2% 0.068 144.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D1B3D

    #0D1B3D

    oklch(23.2% 0.068 264.8)

  • #340C1F

    #340C1F

    oklch(23.1% 0.068 354.4)

  • #281B00

    #281B00

    oklch(23.2% 0.048 83.7)

  • #00241C

    #00241C

    oklch(23.2% 0.044 174.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D1B3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D1B3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.