#0D1608

Closest named color: Almost Black (#070D0D). oklch(18.6% 0.03 135), rgb(13, 22, 8).

Aa

White text reads best on this color (18.49:1).

About this color

#0D1608 is a very dark, muted green. In OKLCH its lightness is 19%, its chroma 0.030 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Almost Black (#070D0D), ΔE 0.043 away. White text reads best on it, at 18.49:1.

Hue familyGreens
Lightnessvery dark (19%)
Chromamuted (0.030)
Temperaturein between
Nearest nameAlmost Black (#070D0D)
Black text1.13:1
White text18.49:1

Values

HEX#0D1608
RGBrgb(13, 22, 8)
HSLhsl(99, 47%, 6%)
OKLCHoklch(18.6% 0.03 135)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D1608 18.49:1 AAA Lc -107.2 Preferred for body text
Black text on #0D1608 1.13:1 Fails Lc 0.0 Not readable
#0D1608 text on white 18.49:1 AAA Lc 105.1 Preferred for body text
#0D1608 text on black 1.13:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7EBE5

    oklch(93.5% 0.009 134.9)

  3. Step 200

    200

    #D4DCCF

    oklch(88.5% 0.02 133.1)

  4. Step 300

    300

    #B7C6AF

    oklch(80.9% 0.036 134.5)

  5. Step 400

    400

    #91A985

    oklch(70.7% 0.058 135.3)

  6. Step 500

    500

    #769466

    oklch(63.1% 0.075 135)

  7. Step 600

    600

    #5F7E4E

    oklch(55.6% 0.079 135)

  8. Step 700

    700

    #4E6A3E

    oklch(49% 0.075 134.8)

  9. Step 800

    800

    #405734

    oklch(42.8% 0.062 135.4)

  10. Step 900

    900

    #37472D

    oklch(37.6% 0.047 133.9)

  11. Step 950

    950 (this color)

    #0D1608

    oklch(18.6% 0.03 135)

Export this scale for Tailwind in the Tailwind colors tool

#0D1608 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1714070.019
Deuteranopia (no green cones)#1613090.020
Tritanopia (no blue cones)#0D15130.023
Achromatopsia (no color)#1414140.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D1608

    #0D1608

    oklch(18.6% 0.03 135)

  • #180F1C

    #180F1C

    oklch(18.7% 0.029 315.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D1608

    #0D1608

    oklch(18.6% 0.03 135)

  • #151404

    #151404

    oklch(18.7% 0.03 106)

  • #051710

    #051710

    oklch(18.6% 0.029 166.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D1608

    #0D1608

    oklch(18.6% 0.03 135)

  • #121120

    #121120

    oklch(18.7% 0.03 286.1)

  • #1D0D16

    #1D0D16

    oklch(18.6% 0.032 345.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D1608

    #0D1608

    oklch(18.6% 0.03 135)

  • #091320

    #091320

    oklch(18.5% 0.031 255.4)

  • #1F0D0F

    #1F0D0F

    oklch(18.7% 0.031 13.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D1608

    #0D1608

    oklch(18.6% 0.03 135)

  • #03161D

    #03161D

    oklch(18.7% 0.03 223.7)

  • #180F1C

    #180F1C

    oklch(18.7% 0.029 315.1)

  • #1E0E07

    #1E0E07

    oklch(18.5% 0.031 44.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D1608, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D1608 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.