#0D152E

Closest named color: Rich Black (#0D1B2A). oklch(20.4% 0.051 268.3), rgb(13, 21, 46).

Aa

White text reads best on this color (18.04:1).

About this color

#0D152E is a very dark, muted blue. In OKLCH its lightness is 20%, its chroma 0.051 and its hue 268°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.024 away. White text reads best on it, at 18.04:1.

Hue familyBlues
Lightnessvery dark (20%)
Chromamuted (0.051)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.16:1
White text18.04:1

Values

HEX#0D152E
RGBrgb(13, 21, 46)
HSLhsl(225, 56%, 12%)
OKLCHoklch(20.4% 0.051 268.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0D152E 18.04:1 AAA Lc -106.9 Preferred for body text
Black text on #0D152E 1.16:1 Fails Lc 0.0 Not readable
#0D152E text on white 18.04:1 AAA Lc 104.7 Preferred for body text
#0D152E text on black 1.16:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F3F5FB

    oklch(97% 0.008 271.3)

  2. Step 100

    100

    #E5EAF6

    oklch(93.7% 0.017 267.8)

  3. Step 200

    200

    #D0D9F0

    oklch(88.6% 0.033 268.7)

  4. Step 300

    300

    #B0C0E9

    oklch(80.9% 0.061 268.3)

  5. Step 400

    400

    #879EDE

    oklch(70.7% 0.098 268.7)

  6. Step 500

    500

    #6A85D4

    oklch(63.1% 0.123 268.4)

  7. Step 600

    600

    #526DC2

    oklch(55.5% 0.136 268.5)

  8. Step 700

    700

    #435BA7

    oklch(49.1% 0.125 268.4)

  9. Step 800

    800

    #374B87

    oklch(42.8% 0.103 268)

  10. Step 900

    900

    #2F3F6C

    oklch(37.7% 0.08 267.7)

  11. Step 950

    950 (this color)

    #0D152E

    oklch(20.4% 0.051 268.3)

Export this scale for Tailwind in the Tailwind colors tool

#0D152E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0A182F0.010
Deuteranopia (no green cones)#06152D0.010
Tritanopia (no blue cones)#001B1F0.045
Achromatopsia (no color)#1616160.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0D152E

    #0D152E

    oklch(20.4% 0.051 268.3)

  • #1F1500

    #1F1500

    oklch(20.3% 0.042 86.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0D152E

    #0D152E

    oklch(20.4% 0.051 268.3)

  • #001929

    #001929

    oklch(20.3% 0.046 238.9)

  • #1A112B

    #1A112B

    oklch(20.4% 0.051 297.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0D152E

    #0D152E

    oklch(20.4% 0.051 268.3)

  • #271000

    #271000

    oklch(20.4% 0.049 57.5)

  • #151A00

    #151A00

    oklch(20.5% 0.048 118.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0D152E

    #0D152E

    oklch(20.4% 0.051 268.3)

  • #2A0C09

    #2A0C09

    oklch(20.4% 0.051 28.2)

  • #031D09

    #031D09

    oklch(20.4% 0.051 149)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0D152E

    #0D152E

    oklch(20.4% 0.051 268.3)

  • #280B17

    #280B17

    oklch(20.3% 0.051 356.8)

  • #1F1500

    #1F1500

    oklch(20.3% 0.042 86.2)

  • #001C17

    #001C17

    oklch(20.3% 0.037 179.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0D152E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0D152E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.