#0BF6F1

Closest named color: Bright Aqua (#0BF9EA). oklch(88% 0.15 192.1), rgb(11, 246, 241).

Aa

Black text reads best on this color (15.46:1).

About this color

#0BF6F1 is a light, vivid teal or cyan. In OKLCH its lightness is 88%, its chroma 0.150 and its hue 192°. Its hue sits on the cool side of the wheel. The nearest named color is Bright Aqua (#0BF9EA), ΔE 0.015 away. Black text reads best on it, at 15.46:1.

Hue familyTeals and cyans
Lightnesslight (88%)
Chromavivid (0.150)
Temperaturecool
Nearest nameBright Aqua (#0BF9EA)
Black text15.46:1
White text1.35:1

Values

HEX#0BF6F1
RGBrgb(11, 246, 241)
HSLhsl(179, 93%, 50%)
OKLCHoklch(88% 0.15 192.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0BF6F1 1.35:1 Fails Lc -19.3 Dividers and decoration only
Black text on #0BF6F1 15.46:1 AAA Lc 86.8 Fine for body text
#0BF6F1 text on white 1.35:1 Fails Lc 16.8 Dividers and decoration only
#0BF6F1 text on black 15.46:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #E3FBFA

    oklch(97% 0.025 193.7)

  2. Step 100

    100

    #BFF6F3

    oklch(93.5% 0.056 192.1)

  3. Step 200

    200 (this color)

    #0BF6F1

    oklch(88% 0.15 192.1)

  4. Step 300

    300

    #00DCD8

    oklch(80.9% 0.139 192.4)

  5. Step 400

    400

    #00B8B4

    oklch(70.7% 0.121 192)

  6. Step 500

    500

    #009E9A

    oklch(63.2% 0.109 191.6)

  7. Step 600

    600

    #008582

    oklch(55.7% 0.096 192)

  8. Step 700

    700

    #006F6D

    oklch(49% 0.084 192.6)

  9. Step 800

    800

    #005B59

    oklch(42.6% 0.073 192.2)

  10. Step 900

    900

    #004C4A

    oklch(37.6% 0.065 191.7)

  11. Step 950

    950

    #002D2C

    oklch(26.9% 0.046 192.5)

Export this scale for Tailwind in the Tailwind colors tool

#0BF6F1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6E9F10.158
Deuteranopia (no green cones)#CAD5F20.147
Tritanopia (no blue cones)#00FEF40.021
Achromatopsia (no color)#DDDDDD0.151

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0BF6F1

    #0BF6F1

    oklch(88% 0.15 192.1)

  • #FFC7CC

    #FFC7CC

    oklch(88.1% 0.064 12.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0BF6F1

    #0BF6F1

    oklch(88% 0.15 192.1)

  • #6AF6B9

    #6AF6B9

    oklch(88% 0.15 162.1)

  • #99E4FF

    #99E4FF

    oklch(87.9% 0.083 222.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0BF6F1

    #0BF6F1

    oklch(88% 0.15 192.1)

  • #FFC2E7

    #FFC2E7

    oklch(88% 0.084 342)

  • #FFCAB5

    #FFCAB5

    oklch(88% 0.067 42.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0BF6F1

    #0BF6F1

    oklch(88% 0.15 192.1)

  • #EAC8FF

    #EAC8FF

    oklch(87.9% 0.083 312.4)

  • #FFCE90

    #FFCE90

    oklch(88% 0.096 72.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0BF6F1

    #0BF6F1

    oklch(88% 0.15 192.1)

  • #D0D3FF

    #D0D3FF

    oklch(87.9% 0.061 282)

  • #FFC7CC

    #FFC7CC

    oklch(88.1% 0.064 12.5)

  • #EBDB57

    #EBDB57

    oklch(88% 0.151 102.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0BF6F1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0BF6F1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.