#0B4631

Closest named color: Evergreen (#05472A). oklch(35.2% 0.069 163.9), rgb(11, 70, 49).

Aa

White text reads best on this color (10.85:1).

About this color

#0B4631 is a dark, muted green. In OKLCH its lightness is 35%, its chroma 0.069 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Evergreen (#05472A), ΔE 0.013 away. White text reads best on it, at 10.85:1.

Hue familyGreens
Lightnessdark (35%)
Chromamuted (0.069)
Temperaturein between
Nearest nameEvergreen (#05472A)
Black text1.93:1
White text10.85:1

Values

HEX#0B4631
RGBrgb(11, 70, 49)
HSLhsl(159, 73%, 16%)
OKLCHoklch(35.2% 0.069 163.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0B4631 10.85:1 AAA Lc -98.7 Preferred for body text
Black text on #0B4631 1.93:1 Fails Lc 9.1 Not readable
#0B4631 text on white 10.85:1 AAA Lc 94.8 Preferred for body text
#0B4631 text on black 1.93:1 Fails Lc -7.8 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 900.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200

    #C9DFD4

    oklch(88.4% 0.028 164.3)

  4. Step 300

    300

    #A3CCB8

    oklch(81% 0.052 164)

  5. Step 400

    400

    #6EB193

    oklch(70.7% 0.082 164.1)

  6. Step 500

    500

    #409D78

    oklch(63% 0.105 164.1)

  7. Step 600

    600

    #108861

    oklch(55.7% 0.115 164)

  8. Step 700

    700

    #007350

    oklch(49.2% 0.105 163.6)

  9. Step 800

    800

    #075E42

    oklch(42.8% 0.088 164.1)

  10. Step 900

    900 (this color)

    #0B4631

    oklch(35.2% 0.069 163.9)

  11. Step 950

    950

    #0E2D21

    oklch(27% 0.043 165.1)

Export this scale for Tailwind in the Tailwind colors tool

#0B4631 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#4540300.068
Deuteranopia (no green cones)#3D3B320.065
Tritanopia (no blue cones)#0046400.025
Achromatopsia (no color)#3D3D3D0.070

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0B4631

    #0B4631

    oklch(35.2% 0.069 163.9)

  • #542B44

    #542B44

    oklch(35.2% 0.07 343.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0B4631

    #0B4631

    oklch(35.2% 0.069 163.9)

  • #2C431B

    #2C431B

    oklch(35.3% 0.07 133.6)

  • #004544

    #004544

    oklch(35.3% 0.06 193.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0B4631

    #0B4631

    oklch(35.2% 0.069 163.9)

  • #482F54

    #482F54

    oklch(35.1% 0.07 314.2)

  • #592A30

    #592A30

    oklch(35% 0.069 13.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0B4631

    #0B4631

    oklch(35.2% 0.069 163.9)

  • #37355E

    #37355E

    oklch(35.1% 0.07 284.4)

  • #582E1B

    #582E1B

    oklch(35.2% 0.069 44.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0B4631

    #0B4631

    oklch(35.2% 0.069 163.9)

  • #203C5E

    #203C5E

    oklch(35.2% 0.069 254.3)

  • #542B44

    #542B44

    oklch(35.2% 0.07 343.9)

  • #503508

    #503508

    oklch(35.2% 0.069 74.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0B4631, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0B4631 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.