#0B0D24

Closest named color: Rich Navy (#001219). oklch(17.2% 0.047 276.5), rgb(11, 13, 36).

Aa

White text reads best on this color (19.13:1).

About this color

#0B0D24 is a very dark, muted blue. In OKLCH its lightness is 17%, its chroma 0.047 and its hue 277°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Navy (#001219), ΔE 0.038 away. White text reads best on it, at 19.13:1.

Hue familyBlues
Lightnessvery dark (17%)
Chromamuted (0.047)
Temperaturecool
Nearest nameRich Navy (#001219)
Black text1.09:1
White text19.13:1

Values

HEX#0B0D24
RGBrgb(11, 13, 36)
HSLhsl(235, 53%, 9%)
OKLCHoklch(17.2% 0.047 276.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0B0D24 19.13:1 AAA Lc -107.4 Preferred for body text
Black text on #0B0D24 1.09:1 Fails Lc 0.0 Not readable
#0B0D24 text on white 19.13:1 AAA Lc 105.4 Preferred for body text
#0B0D24 text on black 1.09:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F4F5FB

    oklch(97.1% 0.008 278.6)

  2. Step 100

    100

    #E7E9F5

    oklch(93.6% 0.016 278.5)

  3. Step 200

    200

    #D3D8EE

    oklch(88.5% 0.031 275.6)

  4. Step 300

    300

    #B7BEE5

    oklch(80.9% 0.056 277.1)

  5. Step 400

    400

    #929CD8

    oklch(70.7% 0.089 276.6)

  6. Step 500

    500

    #7882CE

    oklch(63.1% 0.115 276.9)

  7. Step 600

    600

    #616BBB

    oklch(55.7% 0.124 276.2)

  8. Step 700

    700

    #5159A1

    oklch(49.2% 0.115 276.6)

  9. Step 800

    800

    #424982

    oklch(42.8% 0.094 276.4)

  10. Step 900

    900

    #373D69

    oklch(37.6% 0.075 276.3)

  11. Step 950

    950 (this color)

    #0B0D24

    oklch(17.2% 0.047 276.5)

Export this scale for Tailwind in the Tailwind colors tool

#0B0D24 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0410250.015
Deuteranopia (no green cones)#020E240.017
Tritanopia (no blue cones)#0212160.042
Achromatopsia (no color)#0F0F0F0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0B0D24

    #0B0D24

    oklch(17.2% 0.047 276.5)

  • #141000

    #141000

    oklch(17.3% 0.036 98.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0B0D24

    #0B0D24

    oklch(17.2% 0.047 276.5)

  • #001122

    #001122

    oklch(17.2% 0.045 246.3)

  • #150920

    #150920

    oklch(17.2% 0.048 306.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0B0D24

    #0B0D24

    oklch(17.2% 0.047 276.5)

  • #1B0C00

    #1B0C00

    oklch(17.3% 0.038 66.4)

  • #0B1300

    #0B1300

    oklch(17.2% 0.044 126.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0B0D24

    #0B0D24

    oklch(17.2% 0.047 276.5)

  • #200702

    #200702

    oklch(17.2% 0.047 38.2)

  • #001508

    #001508

    oklch(17.2% 0.042 156.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0B0D24

    #0B0D24

    oklch(17.2% 0.047 276.5)

  • #20060D

    #20060D

    oklch(17.3% 0.047 5.7)

  • #141000

    #141000

    oklch(17.3% 0.036 98.8)

  • #001412

    #001412

    oklch(17.2% 0.03 186.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0B0D24, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0B0D24 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.