#0A2D16

Closest named color: Very Dark Green (#062E03). oklch(26.5% 0.058 151.4), rgb(10, 45, 22).

Aa

White text reads best on this color (15.00:1).

About this color

#0A2D16 is a dark, muted green. In OKLCH its lightness is 26%, its chroma 0.058 and its hue 151°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Very Dark Green (#062E03), ΔE 0.027 away. White text reads best on it, at 15.00:1.

Hue familyGreens
Lightnessdark (26%)
Chromamuted (0.058)
Temperaturein between
Nearest nameVery Dark Green (#062E03)
Black text1.39:1
White text15.00:1

Values

HEX#0A2D16
RGBrgb(10, 45, 22)
HSLhsl(141, 64%, 11%)
OKLCHoklch(26.5% 0.058 151.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0A2D16 15.00:1 AAA Lc -104.5 Preferred for body text
Black text on #0A2D16 1.39:1 Fails Lc 0.0 Not readable
#0A2D16 text on white 15.00:1 AAA Lc 101.7 Preferred for body text
#0A2D16 text on black 1.39:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F7F2

    oklch(97% 0.009 150.7)

  2. Step 100

    100

    #E1EEE3

    oklch(93.6% 0.02 150.1)

  3. Step 200

    200

    #C7E1CD

    oklch(88.5% 0.039 152.4)

  4. Step 300

    300

    #A0CEAA

    oklch(80.9% 0.07 151.2)

  5. Step 400

    400

    #69B47D

    oklch(70.6% 0.11 151.3)

  6. Step 500

    500

    #37A15C

    oklch(63.1% 0.141 151.5)

  7. Step 600

    600

    #008B43

    oklch(55.7% 0.149 151.3)

  8. Step 700

    700

    #007538

    oklch(49.2% 0.131 151.5)

  9. Step 800

    800

    #00602C

    oklch(42.8% 0.115 151.2)

  10. Step 900

    900

    #0D4F27

    oklch(37.7% 0.093 151.5)

  11. Step 950

    950 (this color)

    #0A2D16

    oklch(26.5% 0.058 151.4)

Export this scale for Tailwind in the Tailwind colors tool

#0A2D16 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#2D29140.049
Deuteranopia (no green cones)#2925180.050
Tritanopia (no blue cones)#012C270.031
Achromatopsia (no color)#2727270.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0A2D16

    #0A2D16

    oklch(26.5% 0.058 151.4)

  • #351A32

    #351A32

    oklch(26.6% 0.057 331.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0A2D16

    #0A2D16

    oklch(26.5% 0.058 151.4)

  • #212904

    #212904

    oklch(26.4% 0.058 121)

  • #002D27

    #002D27

    oklch(26.6% 0.048 181.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0A2D16

    #0A2D16

    oklch(26.5% 0.058 151.4)

  • #2A1E3D

    #2A1E3D

    oklch(26.6% 0.058 300.4)

  • #3C1823

    #3C1823

    oklch(26.6% 0.058 2.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0A2D16

    #0A2D16

    oklch(26.5% 0.058 151.4)

  • #1B2341

    #1B2341

    oklch(26.5% 0.057 270.8)

  • #3D1913

    #3D1913

    oklch(26.5% 0.058 31)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0A2D16

    #0A2D16

    oklch(26.5% 0.058 151.4)

  • #03283F

    #03283F

    oklch(26.5% 0.059 241.5)

  • #351A32

    #351A32

    oklch(26.6% 0.057 331.2)

  • #391D02

    #391D02

    oklch(26.4% 0.059 60.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0A2D16, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0A2D16 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.