#0A215C

Closest named color: Marine (#042E60). oklch(27.4% 0.11 264.1), rgb(10, 33, 92).

Aa

White text reads best on this color (15.16:1).

About this color

#0A215C is a dark, moderately saturated blue. In OKLCH its lightness is 27%, its chroma 0.110 and its hue 264°. Its hue sits on the cool side of the wheel. The nearest named color is Marine (#042E60), ΔE 0.037 away. White text reads best on it, at 15.16:1.

Hue familyBlues
Lightnessdark (27%)
Chromamoderately saturated (0.110)
Temperaturecool
Nearest nameMarine (#042E60)
Black text1.38:1
White text15.16:1

Values

HEX#0A215C
RGBrgb(10, 33, 92)
HSLhsl(223, 80%, 20%)
OKLCHoklch(27.4% 0.11 264.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0A215C 15.16:1 AAA Lc -104.5 Preferred for body text
Black text on #0A215C 1.38:1 Fails Lc 0.0 Not readable
#0A215C text on white 15.16:1 AAA Lc 101.6 Preferred for body text
#0A215C text on black 1.38:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FF

    oklch(97.2% 0.013 262.4)

  2. Step 100

    100

    #E0EAFF

    oklch(93.6% 0.03 265.3)

  3. Step 200

    200

    #C7DAFF

    oklch(88.6% 0.055 263.7)

  4. Step 300

    300

    #A2C0FF

    oklch(80.9% 0.096 264.7)

  5. Step 400

    400

    #709DFF

    oklch(70.7% 0.152 264.2)

  6. Step 500

    500

    #4A80FF

    oklch(63.1% 0.198 264.2)

  7. Step 600

    600

    #245FFF

    oklch(55.6% 0.245 264.2)

  8. Step 700

    700

    #0840F5

    oklch(49.1% 0.269 264.2)

  9. Step 800

    800

    #0937C5

    oklch(42.6% 0.222 264.2)

  10. Step 900

    900

    #0E349B

    oklch(37.8% 0.172 264)

  11. Step 950

    950 (this color)

    #0A215C

    oklch(27.4% 0.11 264.1)

Export this scale for Tailwind in the Tailwind colors tool

#0A215C with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#002A5E0.025
Deuteranopia (no green cones)#00225B0.009
Tritanopia (no blue cones)#00303B0.084
Achromatopsia (no color)#2626260.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0A215C

    #0A215C

    oklch(27.4% 0.11 264.1)

  • #342500

    #342500

    oklch(27.5% 0.056 85.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0A215C

    #0A215C

    oklch(27.4% 0.11 264.1)

  • #002B3F

    #002B3F

    oklch(27.3% 0.058 234.7)

  • #2D1656

    #2D1656

    oklch(27.4% 0.109 294.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0A215C

    #0A215C

    oklch(27.4% 0.11 264.1)

  • #401C00

    #401C00

    oklch(27.4% 0.068 54.2)

  • #272A00

    #272A00

    oklch(27.3% 0.061 113.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0A215C

    #0A215C

    oklch(27.4% 0.11 264.1)

  • #510109

    #510109

    oklch(27.5% 0.11 24)

  • #003205

    #003205

    oklch(27.5% 0.089 144.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0A215C

    #0A215C

    oklch(27.4% 0.11 264.1)

  • #4C022B

    #4C022B

    oklch(27.4% 0.11 354.1)

  • #342500

    #342500

    oklch(27.5% 0.056 85.5)

  • #003025

    #003025

    oklch(27.6% 0.053 172.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0A215C, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0A215C in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.