#0A2016

Closest named color: Rich Black (#0D1B2A). oklch(22.2% 0.035 162), rgb(10, 32, 22).

Aa

White text reads best on this color (17.05:1).

About this color

#0A2016 is a very dark, muted green. In OKLCH its lightness is 22%, its chroma 0.035 and its hue 162°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.049 away. White text reads best on it, at 17.05:1.

Hue familyGreens
Lightnessvery dark (22%)
Chromamuted (0.035)
Temperaturein between
Nearest nameRich Black (#0D1B2A)
Black text1.23:1
White text17.05:1

Values

HEX#0A2016
RGBrgb(10, 32, 22)
HSLhsl(153, 52%, 8%)
OKLCHoklch(22.2% 0.035 162)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0A2016 17.05:1 AAA Lc -106.2 Preferred for body text
Black text on #0A2016 1.23:1 Fails Lc 0.0 Not readable
#0A2016 text on white 17.05:1 AAA Lc 103.9 Preferred for body text
#0A2016 text on black 1.23:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100

    #E3ECE7

    oklch(93.5% 0.012 162)

  3. Step 200

    200

    #CDDED4

    oklch(88.5% 0.023 160.2)

  4. Step 300

    300

    #AAC9B9

    oklch(80.8% 0.04 163)

  5. Step 400

    400

    #7BAE94

    oklch(70.7% 0.066 161.9)

  6. Step 500

    500

    #57997A

    oklch(63% 0.083 162.4)

  7. Step 600

    600

    #3A8463

    oklch(55.7% 0.091 162)

  8. Step 700

    700

    #2B6F52

    oklch(49% 0.084 162.5)

  9. Step 800

    800

    #255B43

    oklch(42.7% 0.071 162)

  10. Step 900

    900

    #244B39

    oklch(37.8% 0.055 162.2)

  11. Step 950

    950 (this color)

    #0A2016

    oklch(22.2% 0.035 162)

Export this scale for Tailwind in the Tailwind colors tool

#0A2016 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#1F1D150.033
Deuteranopia (no green cones)#1C1B170.032
Tritanopia (no blue cones)#04201D0.014
Achromatopsia (no color)#1C1C1C0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0A2016

    #0A2016

    oklch(22.2% 0.035 162)

  • #261420

    #261420

    oklch(22.1% 0.036 340.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0A2016

    #0A2016

    oklch(22.2% 0.035 162)

  • #151E0D

    #151E0D

    oklch(22.1% 0.034 131.4)

  • #03201F

    #03201F

    oklch(22.2% 0.035 191.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0A2016

    #0A2016

    oklch(22.2% 0.035 162)

  • #201627

    #201627

    oklch(22.1% 0.035 310.6)

  • #291417

    #291417

    oklch(22.2% 0.035 11.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0A2016

    #0A2016

    oklch(22.2% 0.035 162)

  • #18192B

    #18192B

    oklch(22.2% 0.035 280.7)

  • #29150E

    #29150E

    oklch(22.2% 0.036 40)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0A2016

    #0A2016

    oklch(22.2% 0.035 162)

  • #0F1C2B

    #0F1C2B

    oklch(22.3% 0.035 252.8)

  • #261420

    #261420

    oklch(22.1% 0.036 340.3)

  • #251808

    #251808

    oklch(22.2% 0.034 70.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0A2016, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0A2016 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.