#0A1D3E

Closest named color: Rich Black (#0D1B2A). oklch(23.7% 0.068 260.6), rgb(10, 29, 62).

Aa

White text reads best on this color (16.69:1).

About this color

#0A1D3E is a very dark, muted blue. In OKLCH its lightness is 24%, its chroma 0.068 and its hue 261°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.038 away. White text reads best on it, at 16.69:1.

Hue familyBlues
Lightnessvery dark (24%)
Chromamuted (0.068)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.25:1
White text16.69:1

Values

HEX#0A1D3E
RGBrgb(10, 29, 62)
HSLhsl(218, 72%, 14%)
OKLCHoklch(23.7% 0.068 260.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #0A1D3E 16.69:1 AAA Lc -105.9 Preferred for body text
Black text on #0A1D3E 1.25:1 Fails Lc 0.0 Not readable
#0A1D3E text on white 16.69:1 AAA Lc 103.4 Preferred for body text
#0A1D3E text on black 1.25:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E1EAFA

    oklch(93.5% 0.024 262.1)

  3. Step 200

    200

    #C9DAF7

    oklch(88.5% 0.044 261.2)

  4. Step 300

    300

    #A3C2F5

    oklch(80.9% 0.08 260.3)

  5. Step 400

    400

    #71A0F0

    oklch(70.6% 0.128 260.6)

  6. Step 500

    500

    #4C86EB

    oklch(63.1% 0.164 260.7)

  7. Step 600

    600

    #2E6DDA

    oklch(55.6% 0.179 260.6)

  8. Step 700

    700

    #215ABD

    oklch(49% 0.167 260.7)

  9. Step 800

    800

    #1D4B99

    oklch(42.8% 0.137 260.3)

  10. Step 900

    900

    #1D3F7A

    oklch(37.7% 0.108 260.6)

  11. Step 950

    950 (this color)

    #0A1D3E

    oklch(23.7% 0.068 260.6)

Export this scale for Tailwind in the Tailwind colors tool

#0A1D3E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0C203F0.011
Deuteranopia (no green cones)#021C3D0.010
Tritanopia (no blue cones)#00252A0.054
Achromatopsia (no color)#1E1E1E0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #0A1D3E

    #0A1D3E

    oklch(23.7% 0.068 260.6)

  • #2A1B00

    #2A1B00

    oklch(23.5% 0.049 80)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #0A1D3E

    #0A1D3E

    oklch(23.7% 0.068 260.6)

  • #002231

    #002231

    oklch(23.7% 0.048 231.7)

  • #1F173C

    #1F173C

    oklch(23.7% 0.068 290.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #0A1D3E

    #0A1D3E

    oklch(23.7% 0.068 260.6)

  • #351400

    #351400

    oklch(23.8% 0.062 50.8)

  • #202000

    #202000

    oklch(23.6% 0.051 109.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #0A1D3E

    #0A1D3E

    oklch(23.7% 0.068 260.6)

  • #380D10

    #380D10

    oklch(23.5% 0.068 20.1)

  • #092604

    #092604

    oklch(23.8% 0.068 140.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #0A1D3E

    #0A1D3E

    oklch(23.7% 0.068 260.6)

  • #350E23

    #350E23

    oklch(23.7% 0.068 350.2)

  • #2A1B00

    #2A1B00

    oklch(23.5% 0.049 80)

  • #00251B

    #00251B

    oklch(23.5% 0.046 170.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #0A1D3E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #0A1D3E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.