#06162E

Closest named color: Rich Black (#0D1B2A). oklch(20.2% 0.053 257.9), rgb(6, 22, 46).

Aa

White text reads best on this color (18.07:1).

About this color

#06162E is a very dark, muted blue. In OKLCH its lightness is 20%, its chroma 0.053 and its hue 258°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.024 away. White text reads best on it, at 18.07:1.

Hue familyBlues
Lightnessvery dark (20%)
Chromamuted (0.053)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.16:1
White text18.07:1

Values

HEX#06162E
RGBrgb(6, 22, 46)
HSLhsl(216, 77%, 10%)
OKLCHoklch(20.2% 0.053 257.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #06162E 18.07:1 AAA Lc -106.8 Preferred for body text
Black text on #06162E 1.16:1 Fails Lc 0.0 Not readable
#06162E text on white 18.07:1 AAA Lc 104.7 Preferred for body text
#06162E text on black 1.16:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F2F6FB

    oklch(97.2% 0.008 253.9)

  2. Step 100

    100

    #E2EBF6

    oklch(93.7% 0.018 253.3)

  3. Step 200

    200

    #CBDAF1

    oklch(88.4% 0.036 258.9)

  4. Step 300

    300

    #A8C2EA

    oklch(80.8% 0.064 258.9)

  5. Step 400

    400

    #79A2DF

    oklch(70.7% 0.101 258.1)

  6. Step 500

    500

    #568AD6

    oklch(63.1% 0.128 257.8)

  7. Step 600

    600

    #3A72C3

    oklch(55.5% 0.139 257.8)

  8. Step 700

    700

    #2D5FA9

    oklch(49% 0.13 258.3)

  9. Step 800

    800

    #264E89

    oklch(42.7% 0.108 258.2)

  10. Step 900

    900

    #23416D

    oklch(37.5% 0.084 257.9)

  11. Step 950

    950 (this color)

    #06162E

    oklch(20.2% 0.053 257.9)

Export this scale for Tailwind in the Tailwind colors tool

#06162E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0A182F0.010
Deuteranopia (no green cones)#04142E0.008
Tritanopia (no blue cones)#001C1F0.043
Achromatopsia (no color)#1616160.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #06162E

    #06162E

    oklch(20.2% 0.053 257.9)

  • #211400

    #211400

    oklch(20.3% 0.042 78.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #06162E

    #06162E

    oklch(20.2% 0.053 257.9)

  • #001A24

    #001A24

    oklch(20.3% 0.039 225.9)

  • #16112D

    #16112D

    oklch(20.1% 0.054 288.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #06162E

    #06162E

    oklch(20.2% 0.053 257.9)

  • #290D01

    #290D01

    oklch(20.2% 0.053 46.8)

  • #191800

    #191800

    oklch(20.4% 0.044 107.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #06162E

    #06162E

    oklch(20.2% 0.053 257.9)

  • #2A0A0D

    #2A0A0D

    oklch(20.1% 0.053 17.7)

  • #091C03

    #091C03

    oklch(20.3% 0.054 137.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #06162E

    #06162E

    oklch(20.2% 0.053 257.9)

  • #270B1B

    #270B1B

    oklch(20.3% 0.053 347.4)

  • #211400

    #211400

    oklch(20.3% 0.042 78.8)

  • #001C13

    #001C13

    oklch(20.1% 0.04 168.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #06162E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #06162E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.