#051D3D

Closest named color: Rich Black (#0D1B2A). oklch(23.3% 0.068 256.5), rgb(5, 29, 61).

Aa

White text reads best on this color (16.80:1).

About this color

#051D3D is a very dark, muted blue. In OKLCH its lightness is 23%, its chroma 0.068 and its hue 257°. Its hue sits on the cool side of the wheel. The nearest named color is Rich Black (#0D1B2A), ΔE 0.037 away. White text reads best on it, at 16.80:1.

Hue familyBlues
Lightnessvery dark (23%)
Chromamuted (0.068)
Temperaturecool
Nearest nameRich Black (#0D1B2A)
Black text1.24:1
White text16.80:1

Values

HEX#051D3D
RGBrgb(5, 29, 61)
HSLhsl(214, 85%, 13%)
OKLCHoklch(23.3% 0.068 256.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #051D3D 16.80:1 AAA Lc -105.9 Preferred for body text
Black text on #051D3D 1.24:1 Fails Lc 0.0 Not readable
#051D3D text on white 16.80:1 AAA Lc 103.5 Preferred for body text
#051D3D text on black 1.24:1 Fails Lc 0.0 Not readable

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 950.

  1. Step 50

    50

    #F1F6FD

    oklch(97.1% 0.011 256.7)

  2. Step 100

    100

    #E0EBFA

    oklch(93.6% 0.024 256.1)

  3. Step 200

    200

    #C6DBF7

    oklch(88.5% 0.045 255.6)

  4. Step 300

    300

    #9FC3F5

    oklch(80.9% 0.081 256.7)

  5. Step 400

    400

    #69A2F0

    oklch(70.6% 0.13 256.5)

  6. Step 500

    500

    #3E89EB

    oklch(63.2% 0.165 256.3)

  7. Step 600

    600

    #1770D9

    oklch(55.6% 0.179 256.4)

  8. Step 700

    700

    #065DBD

    oklch(49.1% 0.168 256.6)

  9. Step 800

    800

    #0D4C99

    oklch(42.6% 0.14 256.9)

  10. Step 900

    900

    #144179

    oklch(37.8% 0.107 256)

  11. Step 950

    950 (this color)

    #051D3D

    oklch(23.3% 0.068 256.5)

Export this scale for Tailwind in the Tailwind colors tool

#051D3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#0C203E0.014
Deuteranopia (no green cones)#021B3C0.008
Tritanopia (no blue cones)#00252A0.052
Achromatopsia (no color)#1D1D1D0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #051D3D

    #051D3D

    oklch(23.3% 0.068 256.5)

  • #2A1A00

    #2A1A00

    oklch(23.3% 0.049 77.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #051D3D

    #051D3D

    oklch(23.3% 0.068 256.5)

  • #00222E

    #00222E

    oklch(23.5% 0.045 225.9)

  • #1C173C

    #1C173C

    oklch(23.4% 0.069 286)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #051D3D

    #051D3D

    oklch(23.3% 0.068 256.5)

  • #351100

    #351100

    oklch(23.3% 0.065 46.3)

  • #211F00

    #211F00

    oklch(23.4% 0.05 106.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #051D3D

    #051D3D

    oklch(23.3% 0.068 256.5)

  • #370C12

    #370C12

    oklch(23.2% 0.068 16.2)

  • #0C2401

    #0C2401

    oklch(23.2% 0.068 136.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #051D3D

    #051D3D

    oklch(23.3% 0.068 256.5)

  • #330D24

    #330D24

    oklch(23.3% 0.069 346.4)

  • #2A1A00

    #2A1A00

    oklch(23.3% 0.049 77.5)

  • #002519

    #002519

    oklch(23.5% 0.048 166.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #051D3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #051D3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.